Summary
Level Sequence behaves/appears differently/does not work for Join In Progress players if the player joins AFTER the sequence was started.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
1)Create an island
2)Design a Level sequence that moves something obvious/animates something that you can easily see/test
3)Have the sequence start quickly/early in the game
4)Have someone join so the sequence is triggered/begins playing
5)Have another player Join In Progress AFTER the sequence has already been activated
6)Monitor how both players see the Sequence and you will see they do not see the same thing
Expected Result
I would expect the Level Sequence to behave the same for all players regardless of what time they joined a game/session
Observed Result
The Sequence either does not work, is not visible, or is in a completely different position for Join In Progress players meaning a lot of maps that rely on the Sequence are completely broken.
Platform(s)
XBOX ONE
XBOX SERIES S
XBOX SERIES X
PC
PS4
PS5
PS5 PRO
NINTENDO SWITCH
MOBILE
Additional Notes
This bug has been a problem for about 2 years now and severely impacts many maps relying on Cinematic Sequences for functionality.