Level Blueprints on sub levels

Hi there! Yes it does.

If you LOAD a stream level, it will start as a fresh run, will run beginPlay function and all will be in default state.

If you set a stream level to hidden and then visible again, it will run BeginPlay again but all other values will be persistent as everything was kept in memory.

Gamemode will persist too because it belongs to persistent/main world.

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