is there some equivalent of Level blueprint? For example, something like Game blueprint, which is being executed only once when the game is launched.
It would be usable eg for purposes of displaying menu… because, if i put display menu in level blueprint, then it is bit contra productive because i am for example opening level from already opened menu. (One solution for this could be for example, that main menu would be default solo level named “menu”, loading real game levels).
Is my question clear?
And second advance of game BP would be, that i could write there BP code only once, and not in every level BP, for example some initialization.