In the DefaultEditor.ini:
[UnrealEd.SimpleMap]
SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= false
bBlueprintIsNotBlueprintType= true
[/Script/AdvancedPreviewScene.SharedProfiles]
The blueprint:
When testing or playing in the editor, even using stand-alone mode to play, that works well.
But it fails in the package built.