Level based game mode switching

i have a issue where when im in my main menu of my game the speed counter from the car shows on top of the main menu. i solved this by creating a pawn but i need a way to switch between the pawn and the car. the way i select the pawn is with a game mode.
my question is how do i assign each level/map its own game mode.
i am using UE5

In the world settings

image

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that is how to change it for the whole game. i was thinking of how to change it when i switch levels in the game when i am playing it.

This is a per level thing. The only time you would have a problem, is if you’re streaming levels ( rather than using ‘open level’ ).

i am using open level and when i try to change the game mode for one map it changes fo the others. this is the blueprint i made for the play button in my main menu.

The game mode is part of the map. It’s in the world settings for each map. You can’t change it from blueprint.

Are you talking about setting input mode.

( I’m missing the point here ).

This

is set in the map.