i have a issue where when im in my main menu of my game the speed counter from the car shows on top of the main menu. i solved this by creating a pawn but i need a way to switch between the pawn and the car. the way i select the pawn is with a game mode.
my question is how do i assign each level/map its own game mode.
i am using UE5
In the world settings
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that is how to change it for the whole game. i was thinking of how to change it when i switch levels in the game when i am playing it.
This is a per level thing. The only time you would have a problem, is if you’re streaming levels ( rather than using ‘open level’ ).
i am using open level and when i try to change the game mode for one map it changes fo the others. this is the blueprint i made for the play button in my main menu.