Sorry for bumping:
I “replicated” (heh…) the Blueprints, which posted here:
I never got my head around the “Equip Ammo” WModel Variable and ended up here:
I then followed those steps and the blueprint executes all the steps, yet my Weapon won’t show up.
Let me explain my Setup:
Character BP holds Player Mesh etc pp and the Blueprint variables and structure. The gun I want to pick up is stored in another Blueprint. Now, if I “touch” the gun in the game, it disappears entirely and won’t appear in my Player’s hands
Any help/suggestions?
If the BP’s are needed, then I will post them.