Will the discover team stop being dismissive and defensive?
Whenever concerns are raised the reply is this is functioning as intended. They are seeing the results they want to see without addressing the actual issue. For instance, not pausing to think we are seeing a result we like but maybe there are really bad side effects. For instance maybe your super happy your filtering brought some random map to the front of the row with 20 minute playtime and 7% retention, but could also accept yeah maybe that is wrong because you pushed back 4 other stronger maps with better stats to try to find one good one. It was a massive net negative if you start looking at that bad it’s causing as well.
Can there be more transparency around why rows are not functioning as they are described?
How discover works mentions we need good playtime, retention, CCU, etc. but then maps with 3x better stats can be in placement #50 on a row while a map with way worse stats are at the front. I understand wanting to push more innovative maps or ohhh they have QPTR but in the end if they are vastly outweigh by better maps that are hitting everything else they still should not be there. Overall discover is a much worse place. We are approved for being in that genre, but there is clearly still some part of the algorithm that then just filters it out anyways even if you hit better stats overall.
Why does the discover team prioritized internal goals over player experience?
I get that they want to see things like innovative maps and oh this open world has hundreds of voice lines and custom NPCs and wow it’s everything WE want internally and the row is filled with experiences the discover team is so glad they surfaced. And the playtime is horrendous, retention is horrendous, way better maps are pushed to not even be visible. And the player is pushed maps they are not wanting to play that long, and defiantly not coming back for and will slowly make them less likey to play again. So the internal stuff is really just way too much of a focus right now. Gotta get back to some player stats stats getting you good placement because those stats are the players vote and that vote is being ignored.
Can the discover team give actual clarity?
For instance, the comment that this system is better than before for maps getting exposure. All you have to do is look at maps released in the last month and see how few are actually getting decent numbers. And compare that to two years ago when we had rows like trending. It’s even scarier now because most of the good maps don’t even get exposure it’s just a bunch of 45 CCU maps with bad thumbnails and bad stats being pushed to the front. Then the discover teams gives inaccurate excuses as to it’s functioning as intended instead of a yeah, we need to look at this or at lease be more transparent as to why you are serving these poor maps over better ones so we can understand it.
