Let player walk path defined by coordinates

Hi!

I have the following goal: I built a level with a building with a room. I want the player to move around the room in a circle. for a specified time. It is for research purposes, so this is not for a game. I work with UE4.15 VRWorks. I know this version is old but this is the only one with VRWorks. Unfortunately I am really new to UE so I dont really know how to achieve that. Does someone know any solution to this?

Thanks guys!

Al_maka

Hey, for the location you can define X and Y location from this formula : X=cos(t) and Y=sin(t), where ‘t’ vary from 0 to 2pi, ex :

Graph :

Timeline : (1st key at {0 , 0} | 2nd key at {5 , 6.283185}) → 5 is the time for the actor to do a loop and 6.283185 is 2*pi

For the rotation you can use X/Y of last frame and use them to find look at rotation

ex :

For the animation, you can use a looping Run animation, adjust play rate if necessary.