Hello,
I am trying to implement graphics options in the game. I decided to use Set Overal Scalability Level.
However, this destroys a key game mechanic, which is a rotation of a player. Rotation is made with Add Torque in Radians when the input action key is pressed.
Basically: the lower the scalability is set, the less Torque is being added.
Can scalability affect this built-in function (Add Torque in Radians).
Or maybe gravity or physics?
Thank you for answers.
Good day.