MetaHuman Outfit is a parametric outfit asset created for Metahuman characters. It is capable of resizing with your character in Metahuman Creator in Unreal Engine. The colors of bomber jecket colors are customizable in its Details Panel of Hair & Clothing.
Features:
Parametric garment, fits onto any body shape in MetaHumanCreator
Contains full outfit
You can change colors of a bomber jacket
Includes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator plugin
Real-Time Optimized
High-quality textures
Please follow the instructions to successfully import the outfit with the correct textures:
Download the .mhpkg from this FAB listing
Create a folder called "Outfits" in your content folder, if you don't already have one. (All>Content>Outfits, or /All/Game/Outfits depending on how you are viewing it)
Create a folder in "Outfits" called "BomberOutfit"
Drag BomberOufit.mhpkg into your new "BomberOutfit" folder. It should unpack here.
Drag WI_OA_BomberOutfit into the Outfit Clothing section in MHC and double click to apply it.