LensComponent

Hello,

I’m working in Unreal Engine 5.6 with a CineCameraActor and a LensComponent that references a calibrated Lens File (Panavision C-Series).

  • Filmback Override is set to “Lens File”
  • Apply Distortion is enabled
  • Evaluation Mode is “Use Camera Settings”
  • The LensComponent is properly linked to the CameraComponent
  • Viewport post-processing is enabled

However, in the viewport, there is no visible distortion or filmback change. Everything looks like a default camera.

In earlier versions of UE (like 5.3 or 5.4), I could preview distortion in the viewport in real time.


Questions:

  • Is this a known issue or limitation in UE 5.6?
  • Is there any workaround to see the lens distortion live in the viewport for accurate framing and blocking?

Thanks in advance!