LensComponent

Hello,

I’m working in Unreal Engine 5.6 with a CineCameraActor and a LensComponent that references a calibrated Lens File (Panavision C-Series).

  • Filmback Override is set to “Lens File”
  • Apply Distortion is enabled
  • Evaluation Mode is “Use Camera Settings”
  • The LensComponent is properly linked to the CameraComponent
  • Viewport post-processing is enabled

However, in the viewport, there is no visible distortion or filmback change. Everything looks like a default camera.

In earlier versions of UE (like 5.3 or 5.4), I could preview distortion in the viewport in real time.


Questions:

  • Is this a known issue or limitation in UE 5.6?
  • Is there any workaround to see the lens distortion live in the viewport for accurate framing and blocking?

Thanks in advance!

The settings are applied when rendering in MRQ, but do not work in the viewport.