Lens Flare Pack

Hello guys.
I spread a small pack Lens flare to Unreal engine.
Folder from the archive copy to folder “Content” project and is ready for use.
Also there is a customized material and Particle through which they are applied. But can be applied to its geometry.
Version 4.9

Very cool! Thanks a bunch :smiley:

How do you actually apply a particle effect to act as lens flare?
I read somewhere that it has to be plugged into the Post Process Volume, but can’t find such a parameter.

For these Lens flare, post process is not suitable. The most optimal solution in my opinion, the use of Particle systems.