Digital 3D model of plastic ketchup bottle.
Bottle label is bespoke and fictional.
MODEL
Model dimensions (LWH): 10,0 x 5,8 x 24,0 cm (4.0 x 2.3 x 9.4 in).
Objects count - 5 polygonal objects, 1 group.
Model is subdivision ready.
Model is made 100% of quads.
Model is made mostly of quads and few triangles. No n-gons were used.
Polycount without subdivision:
Polys - 2 816
Tris - 5 612
Verts - 2 918
Polycount with subdivision:
Polys - 27 872
Verts - 14 410
MATERIALS
Materials are prepared for Corona renderer.
Materials are PBR compliant
FBX and GLTF formats should render same, or close to preview images, asuming your 3D software supports PBR standard.
Scanline and OBJ formats has only basic materials and will NOT render the same as in preview images.
UV COORDINATES
The model is fully unwrapped with no overlapping
UVs are packed into 0-1 UV space
Bottle label has its own UV mapping and textures set.
TEXTURES
Format - PNG and JPG
Total count - 9
Texture sets - 2
Map types - Base colour, Roughness, Normal (OpenGL, +Y), Metallic, AO
Bit depth - 8 bits
Resolution - 2048 x 2048 px PNG and 1024 x 1024 JPG, (solid colour textures are resized to 16 x 16 px to save space).
Textures are collected into one archive and are delivered in separate file.
SCENE
Model is scaled to accurate real world dimensions.
Objects, materials and textures have meaningful and matching names.
Transformations has been reset and the model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
FILE FORMATS
3ds Max - Corona
3ds Max - Default (Physical)
Blender
FBX
OBJ
GLB
GENERAL
Modeled in 3ds Max 2024 and saved to 3ds Max 2021 version for greater compatibility.
Preview images are rendered with Corona renderer. Turntable is rendered with Marmoset Toolbag renderer.
Images are straight from rendering app. No post processing was applied.
Render scenes are not included.