Legs is static when ragdolling

Is there any way to prevent this?

Hey @anonymous_user_b873cc84! Welcome to the Forums!

A few questions:

  • Are you using a combined mesh?
  • How are your physics set up for your mesh(es)? Would you mind sharing the settings and screenshots of your physics asset(s)?
  • Is the ragdolling intentional? If so, would you mind sharing your blueprints for doing so?

Any additional information you can provide will be a big help in solving your problem!

Also forgot to mention that everything works at a alternate design that is blue and bald. I think changing bottom wear in metahuman might work