When trying to retarget the custom model to the UE5 Lyra bones, everything lines up - but when playing animations the legs only are reversed 180 degrees. The legs animate as if running the other direction while the rest of the body faces the correct way.
This is what it looks like:
If I rotate the thighs 180 degrees, the animation lines up, but now the hips and feet part of the mesh is twisted up:
It all seems correct in blender… I tried “Roll” 180 on the bones in the legs, nothing changes.