I have created a new system where in the player blueprint I spawn an actor of class and attach it to the right hand
and then get the left hand IK transform from the gun blueprint.
After that is done it is sent to the ANIMBP but this all worked with my old bad system. Now when I try to attach the left hand to the LHIK socket this is what the characters look like.
I do get these messages in the log after but I am not sure what they mean:
If anyone knows why the socket thinks it is all the way out there please let me know. Thanks. Also the socket transform is being changed as when I fire the weapon you can see the left arm moves with the weapon but it is stuck in a T-Pose kind of position. Thanks!