Left Control (and Right) Stop "E" input being used

Just recently updating to version 27 and now I can’t use the “E” input when pressing left or right control, I can seem to use every other key with control except for “E”

I have it set up in the inputs for “E” to be connected to the input event “interact” and left control is connected to the event “crouch” E no longer triggers on pressed only on released. does anyone have any idea why this is happening? its vitally important to my control scheme that I can interact while crouching.

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I have also tried this in a new project and it still doesn’t work

Start new project>Set up input event with “E”>add to event blueprint>doesn’t fire the pressed event with control pressed down

Works fine with “Q” as the key just not “E”

did some more testing, it looks like it works fine when packaged just not in the editor

Building upon the answer from @PTF40k

Solution:

  1. Go to Edit > Editor Preferences > Keyboard Shortcuts.
  2. Remove the “Level Editor > Edit Asset” shortcut

Explanation:
“Level Editor > Edit Asset” is bound to CTRL + E by default. Seems like the level editor shortcut takes precedence over game input (which is pretty ■■■■), so we have to remove it.

Note that “Curve Editor Tools > Retime Tool” is also bound to CTRL + E, but this is not causing problems with the game input for me.