Hello, I have problem with animations. Walking and running anims works perfect but if I want to add left and right walking anims, character move weird. But in Blend Space, it looks well. I dont understand what’s going on…
Here is the video;
That’s all kinds of wrong.
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You need the same speed levels for it to actually interpolate.
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direction -180 = direction 180 and you get rotation issues / flickering.
Split your state up like this
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You would be better off with a single blend space and 1 speed. You can change speed via blueprint without having to change animation. - and still implement just a run forward. No reason to run sideways in first person.
Screen capture - f384674c15fff3b260b7e6aee498ad28 - Gyazo