LeBlank - Roguelike Action RPG

Weekly update 4 is out!

PROGRAMMING

Improvements on the level hub.
Boss room layout finished.
Boss Room now spawns itself, the boss and the player correctly.
Added new type of enemy Swordsman.
Added parry reaction of melee enemies.
Implemented Item stacking inside the Inventory.
Modified Inventory User Interface to match the inventory size.
You can now obtain stacked Consumables from random loot boxes.

VISUAL ARTS

Added Return Portal visual effects.
Added Insanity mode visual style.
Added Hit visual effects.
Toned down bloom in some particles.
Ambient particles are now added to the environment.
Added a better visual representation when you open a chest.
Added knockback animations.
Added death animations for elemental attacks.