Hello guys,
I am a new member here aspiring to be a game dev, nice to meet you all. This will be a bit of a long post probably so bear with me. I am 32 years old at the moment and during my life I had several tries at creating games or different software with little to no results. My greatest accomplishment was doing a simple App in Unity that I also published on Google Play a few years ago.
At the moment, due to the long vacation during the winter holidays and a lot of free time I decided to tinker around again with game development and after doing a bit of research I ended up using Unreal Engine as it seemed as the better option for my current needs. I am using blueprints to do the programming and going slow at it with tutorials for what I want to do, but man it feels like it’s going slow. I know it’s been less than a week so my progress might be good but I feel like I didn’t achieve much.
So I would like to know your experience with this, how long did it take you to feel like you have a good grasp of what you are doing? How did you manage to keep motivated during that time?
I have a short attention span so my mind ends up wandering around most of the time during tutorials. If you have this problem, how do you deal with it?
Now, related to project setup, my plan is to make a max. 4-player multiplayer game. Something that can be played solo or co-op similar to a survival game. I did a bit of research and making it multiplayer raises the difficulty a bit in regards to project structure. I was hoping someone could point me to a really good tutorial or documentation that shows the real best practices when programming for multiplayer as I would hate to get to a point in the project and realize I have to redo a big part of my programming because I started wrong. Again, I would like to work with blueprints so keep that in mind.
Thank you all for reading and sorry for the long post.