Hello everyone,
To settle a bit of the context :
. I learnt C++ end of 2023 but never used it a too much, I made a few little video games like Tetris, Pong, Snake by myself using SFML library a year ago that’s my “biggest achievements” with it, and I believe I learnt with a pretty solid tutorial, teaching programming concepts and good habits.
I started to use Unreal Engine 5 in the beginning of 2024, I made a full solo game that I shipped on Steam with it only using Blueprints, just to see the whole process as a solo dev, nothing fancy, the point was to learn what interest me : game designing
I’m practicing again on a personal project right now, though for some reasons I don’t have much time for it, 1 hour a day in the week and like 8 hours the whole weekend.
. In two months, I will be dedicating myself again full time ( 10 hours a day ) to this field, I actually have a new commercial project in my head aswell and thought of how to make it happen. though this game will be Multiplayer, like 20 persons on a server at a time, not a fast paced reactive kind of game neither very demanding performances, but with a store / economic system so I will have to deal with data bases and storing variables online at some point and that’s new to me.
. So my questions are :
- Is C++ so important, that I should be practicing it for months before starting my project, knowing I will always be orienting my choices of games I develop at relatively small and not fancy ones ?
- I’m kind of “scared”, I’d find myself stuck in an endless quest of learning and never really perform well at one thing if I start putting myself through C++ use in Unreal. Is giving the important C++ tasks to someone else an interesting choice for me, like in this particular case, the Multiplayer parts of my next project ?
- I believe I’m very good at using ChatGPT to help me, maybe could I learn C++ in Unreal just by using it when needed and having the help of AI ? I mean, instead of following a course or a tutorial from A to Z
Thanks for reading