I’m trying to learn blueprints I’m a programmer so I understand the basics.
What I don’t understand is UE4 and how all of this works together.
For example creating a global variable that can be modified and updated within the game?
A player controller, A pawn, Other controllers etc.
Is there a good tutorial that covers all of these things and lays this stuff out in a very simple example?
I’m at a wall and I honestly am not learning anything anymore from an advanced tutorial that utilizes all of these things but never explains what they are what they should be used for etc.
Thanks if anyone knows of a very simple tut and in the meantime if I find one I will post!