Hi everyone!
I’m part of a student team and we recently started using UE4 for our project with Leap Motion.
We managed to trigger a swipe event, but we don’t know how to track swipe direction.
Can anyone help out with that? We tried searching for it, but with no results.
You’ll want to use the Vector direction() function, which provides the unit direction vector representing the swipe motion: SwipeGesture — Leap Motion C++ SDK v3.2 documentation
Thanks for the help, I’ll try that.