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Leaning

Hi, I’m making a horror game, and I was wondering how you’d implement a lean feature, as in leaning left or right. It’s first person, so I don’t need an animation, but how would you do it?

Have you tried this?
https://answers.unrealengine.com/questions/82415/how-to-do-a-lean-inout-feature.html

I have, and it made my character shorter, but didn’t work. I’m not using the true fps camera, just the normal fps template