leaderboards and achievements without logging in to google playstore (google gamer ID)?

I’d like to know what happens with the leaderboards and achievements if the user doesn’t sign in with their google gamer ID. Does the game’s achievements and leaderboards stop working?
Let’s say I use the node **Write Leaderboard Integer. **What is going to happen? Will it fail? Will it save it locally?


It will fail - you need to use the unreal save game object to save it locally.

Hope that helps! :slight_smile:

Yes that helps, thank you. So let’s say that a user is playing offline (without logging in) and makes an achievement, I should save it locally and when the user decides to log in I should get that achievement and add it to the google playstore achievements?