I’m a recruiter, and my client in Bellevue, is seeking a Lead Engine and Tools Engineer.
We are seeking a Lead Engine and Tools Engineer who is experienced in building and running the technology and team needed to support multiple game development studios. Specifically, has both envisioning and built shared engine and development pipelines that game teams were able to efficiently create & ship cross platform games on.
The role for Engine & Tools Lead is responsible for the technical direction, roadmap, hiring, budgeting, design / coding, and management of software engineers developing all engine and tools tech that will go into our platform. This includes managing core engine updates from Epic, new feature development, integrating shared code from game teams and then the testing and rollout of the platform back to our partners. Quickly finding the right balances between integrating middleware vs custom solutions, future proofing the platform vs solving immediate needs, and speed of execution vs tech dept. This role requires experience collaborating with other departments such as IT, game studios, production and often publishers to ensure that games can be delivered on time. The Lead of Engine and Tools is a high visibility and high impact position when successfully removing technology roadblocks out of the game teams’ paths.
amy@demisourced.com