Lead Animator Wanted

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Position: Lead Animator / Rigger

Where: Remote Friendly

Responsibilities:
Rig and animate a diverse range of fantastical creatures loosely based on real animals. Work inside UE4 to set up animations, montages, blendspaces, etc… Consult with concept artists and sculptors in the ideation phase to ensure a smooth workflow between departments.

Qualifications
Extensive experience rigging and animating creatures. Solid understanding of creature anatomy and biomechanics. UE4 experience. Must work well remotely, and collaboratively. AAA experience highly preferred.

The game:
We are creating a stylised creature based auto battler. The closest example of the style of animation we are looking for would be the game Dauntless.

How To Apply:
Email [EMAIL=“aaron@illuvium.io”]aaron@illuvium.io with your resume and an relevant work examples.