LBiG.Dz17 - Solaris - Dawnwing Blade | Game-Ready Holy Fantasy Sword

Blessed at the first light of the world, the Dawnwing Blade carries a captured sun in its guard. Its wings open like a sunrise over the battlefield. Built as a hero weapon, paladin loot or a legendary drop.

WHAT'S INCLUDED

- SM_Solaris_Dawnwing_Blade.fbx: game-ready mesh, real-world scale (110.1 cm), pivot at the centre of the grip, blade along +Z

- GLB / GLTF / USDZ versions (auto-converted by Fab)

- Solaris_Dawnwing_Blade_FX_Scene.blend: the full presentation scene from the images, with all 4K textures packed, emissive glow, mist wisps, rising motes, bloom, lights and 11 cameras (Blender EEVEE)

- 4K PBR textures (PNG): Base Color, Normal (OpenGL), Normal (DirectX), Metallic, Roughness, Emissive, ORM (packed for Unreal)

- Clean folder layout: Solaris_Dawnwing_Blade/SM_Solaris_Dawnwing_Blade.fbx + Solaris_Dawnwing_Blade/Textures/ (textures link automatically on import)

TECHNICAL DETAILS

- Polycount: 16,884 triangles / 8,444 vertices

- Textures: 4096 x 4096, one material, one UV set, 34 UV islands, no overlapping or flipped UVs

- High-to-low baked normals, textured in Substance 3D Painter

- Metal/Roughness PBR, ready for Unreal Engine, Unity, Blender and any PBR renderer

- Emissive sun orb and sapphire gems driven by the emissive map

NOTES

- The mist wisps, motes and bloom are included in the Blender scene; the FBX/GLB contain the sword only, and in game engines the glow comes from the emissive map.

- Depending on your skeleton, the hand socket may need a 90 degree rotation in Unreal Engine.

- The base mesh was generated with AI assistance, then hand-processed: cleanup, retopology, UV unwrapping, baking and texturing.