Forged in a glacier that never thaws, Frostwhisper carries the cold inside its steel: a wavy hamon runs along the polished edge, and ice crystals bloom on the fittings and glow faintly in the dark.
WHAT'S INCLUDED
SM_Frostwhisper_Katana - katana, 1 material, 4K PBR textures
SM_Frostwhisper_Saya - matching scabbard with braided cord and crystal tassels, 1 material, 4K PBR textures
SM_Frostwhisper_Sheathed - both pieces in one FBX, katana placed inside the scabbard (ready for a belt or back socket)
Textures for Blender / generic PBR: BaseColor, Normal (OpenGL), Metallic, Roughness, Emission
Textures for Unreal Engine: BaseColor, Normal (DirectX), OcclusionRoughnessMetallic (packed), Emissive
GLB file (2K textures) for quick preview
Blender scene (EEVEE) with the lighting and effects used in the images: cold mist flowing over the blade and trailing off the tip, slowly falling snowflakes, soft bloom on the hamon and crystals
TECHNICAL DETAILS
Katana: 16,007 triangles, 8,000 vertices, 110 cm
Scabbard: 10,261 triangles, 5,138 vertices, 83 cm
Counts read back from the exported FBX files
Real-world scale in metres; katana pivot at the centre of the grip, scabbard pivot at the mouth
Non-overlapping UVs, 0 flipped faces, one texture set per piece (4096 x 4096)
Low-poly is a mix of quads and triangles (not hand-made edge flow)
NOTES
The effects (mist, snowflakes, bloom) are in the Blender scene only; no Unreal Niagara effects are included.
No rig or animation on the mesh.