I saw this grid in a devlog (Adding Guns to my FPS Game | Arcadian Rift Devlog #4 - YouTube) and tried to recreate it. Unfortunately, the video quality was not good enough to decipher all the nodes, so I ended up with some parts working, but not others.
Current Issues:
- the 2nd grid (white grid texture) is much brighter than the other one
- there are no area differences in how much the 2nd grid shows
- the two grid textures for some reason have an offset
Any tips would be much appreciated!