Hello,
I try to make a shooting action from this pose with the upper body.
The moving system is very basic, no jump.
So i play Montage animation in blueprint character when it’s require. The animation is play, but the character stop moving, when shooting, and restart moving after all ennemies is dead. (When nothing has to be shot anymore)
But i want the character to move.
I try to do like every tutotial on youtube with layered blend per bone but it doesnt work.
I try to use chat gpt, but it say you did good thing it work. (Not its not.)Someone have an idea and help me please?
Sorry if i do mistake i dont speak english often.
Edit: if i dont use “play montage”, they shoot while running. And in my anim montage, i use the DefaultGroup.UpperBody, so it should be good.
