Hi guys, how are you?
I have a question, i’m using Layered blend per bone in my characters’s animation blueprint it’s working good, but i have a problem:
Some animations are for the full body, others for the hip and above and etc, they work fine when i tell them to do so, but only if i’m playing with the character who is receiving the comands.
For example: my game have some NPC’s who help you in the battle, it looks like the blend per bone don’t work on them it’s like they don’t receive the command, it’s because they are AI? If i play with them, all the animations work okay, btu if they are AI the animations are only the “default ones”.
I have to do something on the event who calls their animations? I’m using animation montages.
And help is very welcome. Thanks!