hi. i have some questions. i wanna use layer blend for my landscape. i have original textures and normal textures too, but there is some problems. i use materials from kite demo, i wanna use grass, 2 different kinds of rock, forest path, leaf path and stone path. and here are my questions:
- which one of them must be “LB Weight Blend” , which one “LB Alpha Blend”, and “LB Height Blend” and why?
- what is the work of preview weight? it just gets 0-1 numbers, which one must be 0 or 1 and why?
- i already used texture with their normal, but after painting, my materials are like diffuse, not diffuse with normal.
- i used “LandscaperCoords” for changing the size of them, but it won’t work. is there any way to do that and be realistic?
i just add textures as weight or height or alpha in random.
in the last picture there are 3 different materials, grass, leaf path, forest path. i think they are not very realistic.
if there is any documentation for my answers, please post it for me. thanks a lot.