PIXEL STREAMING BRIDGE (PSB) - Professional Unreal-to-Web Integration
Connect your Unreal Engine experience to the modern web with the most reliable, provider-agnostic bridging solution available.
Unlike standard Pixel Streaming which requires complex custom coding for every interaction, PSB provides a structured "data bridge" that turns web commands into game actions instantly.
WHY CHOOSE PIXEL STREAMING BRIDGE?
PSB is built for developers who need their interactive 3D applications to feel like part of a professional web ecosystem. Whether you are building a product configurator, a virtual showroom, or an enterprise training tool, PSB handles the heavy lifting of bidirectional messaging.
TOP FEATURES:
ONE-CLICK BOOTSTRAP: Drop the BP_PSBBootstrap actor into your level and you're ready to stream. No complex setup or C++ knowledge required.
PROVIDER AGNOSTIC: Works perfectly with Epic's Cirrus, Arcware, Eagle 3D, Vagon, and custom signaling servers.
STRUCTURED MESSAGING: Uses a type-safe JSON protocol (PSB Envelope 1.0) to ensure your game logic only receives valid data.
BLUEPRINT-FRIENDLY: Full support for Blueprints with specialized nodes for building payloads and routing commands.
NEXT.JS REFERENCE UI: Includes a premium, responsive web template built with React/Next.js and modern glassmorphism aesthetics.
IFRAME OPTIMIZED: Designed specifically for secure embedding inside existing dashboards and enterprise platforms.
TECHNICAL SPECIFICATIONS:
Engine Compatibility: Unreal Engine 5.3 & 5.7
Required Engine Plugin: Pixel Streaming (must be enabled in the project)
Protocol: standard WebRTC Data Channels
Logic: Centralized GameInstance Subsystem
Frontend: Next.js 14+ / React
WHAT'S IN THE BOX:
Core Runtime Plugin (Unreal Engine)
Reference Web Client (Next.js/TS)
Reference Signaling Server (Cirrus-based)
Full Technical Documentation & Integration Guides
Bridge the gap between your 3D world and your web users with Pixel Streaming Bridge. Professional, Scalable, and Ready for Deployment.