Lava Loss Condition in UE

Hi how would I create a Loss Condition with LAVA, right now when I fall in the lava it only decreases my health by 15 percent one time only. I have to jump up again to make it decrease my health again. Is there anyway to have it slowly subtract health when just STANDING in the LAVA? thanks

Enter lava → Start a Timer that executes x timer per second. Leave lava, kill the timer.


  • in the lava actor:

  • in the player:

image


There’s also this:

image

Not as flexible but useful if you do not want to script anything whatsoever.

Thanks I’ll try that!

Thanks that worked! The Blueprint one I needed, the pain volume wasn’t customized enough, but thanks for the suggestions!

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