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Lava Desert Landscape

mawiunited_banner_ue4_lavadesert.jpg

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Highly detailed 400 square kilometer photorealistic lava desert landscape.

A 400 square kilometer landscape with tones of photo realistic detail: lava rivers/lakes, slopes, rocks, plants and more. All assets with full sets of LODs and landscape quality switches. Automated landscape layer system with 4 paintable layers. Also included lava, smoke and dust particle effects and wind sand FX. Highres ground textures and automated layer detailing. All materials modular and highly tweakable, can easily be customized or extended.

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  • 400 square kilometer playable area
  • Landscape material quality switches
  • 4 paintable automated ground layers
  • Highly detailed ground textures
  • Rock, slope & lava assets for detailing
  • Procedural lava material
  • Procedural ground rock and plant cover
  • Dynamic ground sand wind FX
  • Lava and Smoke particle FX
  • All modular and easily to tweak & customize
  • 4 large lava example areas

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Technical Specifications:

Physically-Based Rendering: Yes
Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures
Collision: Yes (automatically generated)
Vertex Count: ~8000/2000/1000 (slopes) ~4000/1000/500 (rocks), ~150-30 (plants)
LODs: 2-3 Levels of LOD
Number of Meshes: 84
Number of Materials and Material Instances: 83
Number of Textures: 109
Engine Compatibility: 4.16.x
Intended Platform: HighEnd PC
Platforms Tested: PC + Oculus / Vive
Documentation Included: No

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[FONT=Trebuchet MS]You can get it right away from our website LAVA DESERT LANDSCAPE.

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Screenshots Landscape:

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_01.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_02.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_03.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_04.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_05.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_06.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_07.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_08.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_09.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_10.jpg

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Asset Overview:

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_11.jpg

https://www.mawiunited.com/webtemp/store_lavadesert_screenshot_12.jpg

cheers

Willi Hammes

Managing Director
MAWI United GmbH

Dayum! I wish I had a use for this atm. It’s beautiful 0.o

[QUOTE=whammes;746105]
[li] 4 paintable automated ground layers[/li][/QUOTE]

How many paintable layers are there, and is there an easy way to add additional layers?

Four can be painted, while it generates four additional ones via masks inside the material. you could add more if you dig into the ground master material, all major notes use material functions. Drop down a new detail function with you new texture inputs and hook it up to the blend stacks.

Any vid on these ? You planning on releasing to marketplace?

I cannot download the asset from the download page, sent and email and waiting on response.

Hi kkhaial,

just send you the download link again via email, server had a little hick up, works now.

cheers

Willi Hammes

Managing Director
MAWI United GmbH

There are a few wip videos on our youtube channel:
MAWI United YouTube

We’re working on a proper release video at the moment.

Sure we will release to the marketplace but Epic hasn’t even released our Redwoods yet. They have been sitting on it for two months now without a response.
So no idea when it will be available via the Marketplace. But in addition to our MAWI Store we will release on CGTrader and Cubebrush as well next week.

cheers

Willi Hammes

Managing Director
MAWI United GmbH

Nice, does it have accurate collisions or the bumps are by shader?

All the slopes/rocks/lava details have proper collisions. The landscape uses displacement for some smaller details which we offset so there should only be minimal intersection with the actual collision surface of the landscape.
The sides of the mountains is a different story there are some areas with larger offsets since UE4 doesn’t support proper collisions with deformed surfaces.
We have added a function to the landscape materials where you can decrease the mountain side displacement on distance with a large falloff. So the closer you get the lower the displacement will be to support proper collisions.

cheers

Willi Hammes

Managing Director
MAWI United GmbH

One day sale on cubebrush!

Get our Lava Desert Landscape 25% off in the next 24 hours when you use the code: ONEDAY at checkout!!

https://cubebrush.co/mawiunited

cheers
Willi Hammes

Managing Director
MAWI United GmbH

thanks for reply. Can you make demo with a walkable character in there? I bought a previous previous terrain packs, they are not usable because of it. I have to push the bump down so much/

Here is a quick demo of a 3rd person character.

https://youtube.com/watch?v=dRPW6vaZ3yQ

Note: large displacements have been turned off to compensate for UE4 lack of collision with displacement offsets on landscapes.
There are still minor intersections with the ground because of the detail displacement and the grass tool assets, since they have no option for collision in UE4.

You can tweak all the offsets and displacement amounts per layer via the landscape material.

cheers
Willi Hammes

Managing Director
MAWI United GmbH

Hi,

the Lava Desert Landscape is now also finally available via the Epic Marketplace!
2f48a045ab2f81a1fce868ab17733deb4addc992.jpeg

MAWI - Lava Desert Landscape on Epic Marketplace

Enjoy!

cheers
Willi Hammes

Managing Director
MAWI United GmbH