Launching on android fails an assertion

Hello im facing this error when im launching the game on my android device.

LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:512][  0]LogAndroid: Error: Assertion failed: Stride == TheCppStructOps->GetSize() && PropertiesSize == Stride [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp] [Line: 2505]

the android device shows the Unreal logo and then it just close and the unreal editor shows that error.

this is the full error output:

LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:512][  0]LogAndroid: Error: === Critical error: ===
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:512][  0]LogAndroid: Error:
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:512][  0]LogAndroid: Error: Assertion failed: Stride == TheCppStructOps->GetSize() && PropertiesSize == Stride [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp] [Line: 2505]
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:512][  0]LogAndroid: Error:
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:513][  0]LogAndroid: Error: [Callstack] 0x00000000E248444C libUE4.so(0x0000000008D6B44C)!void FDebug::CheckVerifyFailed(char const*, char const*, int, char16_t const (&) [1])  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:513][  0]LogAndroid: Error: [Callstack] 0x00000000DE047764 libUE4.so(0x000000000492E764)!UScriptStruct::CopyScriptStruct(void*, void const*, int) const  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:513][  0]LogAndroid: Error: [Callstack] 0x00000000DE211148 libUE4.so(0x0000000004AF8148)!FObjectInitializer::InitProperties(UObject*, UClass*, UObject*, bool)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:513][  0]LogAndroid: Error: [Callstack] 0x00000000DE211D30 libUE4.so(0x0000000004AF8D30)!FObjectInitializer::InitSubobjectProperties(bool) const  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:513][  0]LogAndroid: Error: [Callstack] 0x00000000DE20EAB0 libUE4.so(0x0000000004AF5AB0)!FObjectInitializer::PostConstructInit()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:513][  0]LogAndroid: Error: [Callstack] 0x00000000DE20E4D8 libUE4.so(0x0000000004AF54D8)!FObjectInitializer::~FObjectInitializer()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:514][  0]LogAndroid: Error: [Callstack] 0x00000000DE20A4B0 libUE4.so(0x0000000004AF14B0)!StaticConstructObject_Internal(UClass const*, UObject*, FName, EObjectFlags, EInternalObjectFlags, UObject*, bool, FObjectInstancingGraph*, bool)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:514][  0]LogAndroid: Error: [Callstack] 0x00000000DDFBD0DC libUE4.so(0x00000000048A40DC)!FAsyncPackage::EventDrivenCreateExport(int)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:514][  0]LogAndroid: Error: [Callstack] 0x00000000DDFB7780 libUE4.so(0x000000000489E780)!FAsyncPackage::ProcessImportsAndExports_Event()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:514][  0]LogAndroid: Error: [Callstack] 0x00000000DDFB70CC libUE4.so(0x000000000489E0CC)!FAsyncPackage::Event_ProcessImportsAndExports()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:514][  0]LogAndroid: Error: [Callstack] 0x00000000DE0030FC libUE4.so(0x00000000048EA0FC)![Unknown]()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:514][  0]LogAndroid: Error: [Callstack] 0x00000000DDFC5160 libUE4.so(0x00000000048AC160)!FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:515][  0]LogAndroid: Error: [Callstack] 0x00000000DDFD11F4 libUE4.so(0x00000000048B81F4)!FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:515][  0]LogAndroid: Error: [Callstack] 0x00000000DDFCF924 libUE4.so(0x00000000048B6924)!FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:515][  0]LogAndroid: Error: [Callstack] 0x00000000DDFE13B8 libUE4.so(0x00000000048C83B8)!FAsyncLoadingThread::FlushLoading(int)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:515][  0]LogAndroid: Error: [Callstack] 0x00000000DE20637C libUE4.so(0x0000000004AED37C)!LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:515][  0]LogAndroid: Error: [Callstack] 0x00000000DE20440C libUE4.so(0x0000000004AEB40C)!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:515][  0]LogAndroid: Error: [Callstack] 0x00000000E108BB98 libUE4.so(0x0000000007972B98)!UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:516][  0]LogAndroid: Error: [Callstack] 0x00000000E108770C libUE4.so(0x000000000796E70C)!UEngine::Browse(FWorldContext&, FURL, FString&)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:516][  0]LogAndroid: Error: [Callstack] 0x00000000E06C1058 libUE4.so(0x0000000006FA8058)!UGameInstance::StartGameInstance()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:516][  0]LogAndroid: Error: [Callstack] 0x00000000DD15DE40 libUE4.so(0x0000000003A44E40)!FEngineLoop::Init()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:516][  0]LogAndroid: Error: [Callstack] 0x00000000DD15C970 libUE4.so(0x0000000003A43970)!AndroidMain(android_app*)  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:516][  0]LogAndroid: Error: [Callstack] 0x00000000DD16DB24 libUE4.so(0x0000000003A54B24)!android_main()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:516][  0]LogAndroid: Error: [Callstack] 0x00000000DD197EF0 libUE4.so(0x0000000003A7EEF0)![Unknown]()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:517][  0]LogAndroid: Error: [Callstack] 0x00000000F72DC414 libc.so(0x0000000000013414)![Unknown]()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:517][  0]LogAndroid: Error: [Callstack] 0x00000000F72DA340 libc.so(0x0000000000011340)![Unknown]()  []
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:517][  0]LogAndroid: Error:
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:517][  0]LogAndroid: Error:
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:517][  0]LogAndroid: Error:
LogPlayLevel: Error:   D/UE4     (19337): [2020.05.25-17.09.48:517][  0]LogAndroid: Error:
LogPlayLevel:   D/UE4     (19337): [2020.05.25-17.09.48:533][  0]LogAndroid: FAndroidMisc::RequestExit(1)
LogPlayLevel: Took 0,4715019s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 33e74d33 logcat -d
LogPlayLevel: Took 0,5910857s to run adb.exe, ExitCode=0
LogPlayLevel: ********** RUN COMMAND COMPLETED **********
LogPlayLevel: BUILD SUCCESSFUL
LogPlayLevel: Completed Launch On Stage: Run Task, Time: 22.044841
LogPlayLevel: AutomationTool exiting with ExitCode=0 (Success)
LogPlayLevel: Completed Launch On Stage: Post Launch Task, Time: 0.000010
LogPlayLevel: Launch On Completed. Time: 180.918614

TheCppStructOps is this your own class, because it is referring to it, might be something there.