Launching Editor stuck at 71%

Hello everyone!

I’m trying to get UE4 to work on my Mid 2015 MacBook Pro running Big Sur 11.2.3.
Yesterday I grabbed the latest version of UE4 from Github (release branch) and built it following the steps in the file. However, every time I launch the application, it freezes at 71%. Attached you’ll find the logs from the first run. Obviously there are many lines written by the ShaderCompiler in it, so if you need another log, I can upload a new log file.

The freeze happens every time I run the application, no matter whether through XCode or by launching the under Engine > Binaries > Mac directly.

Any help is greatly appreciated!
Log File