I d’ont know if this question has already been answered but I have not found any clue on this.
I have compiled Unreal on Linux (Linux Mint 18) and it works fine but when I build a project from an IDE (CodeLite) it launch the game without the editor (as I open it from command with “-game”).
I selected the target “MyProjectEditor” with “Development” option.
Anybody has any clue on how to perform it ?
Thanks a lot.
PS: if you don’t understand what I’m searching for (may be I’m not really clear), I just want the same behavior as on Windows when openning unreal editor from visual with developement editor target.