Launching APK with Bluestacks

Hi hope someone can help me on here but I can package my game fine into one apk file and install to Bluestacks but when I try and run it it fails at the Unreal logo and just hangs there.

Is it possible to use Bluestacks to run something made in Unreal Engine?

Installs ok to my knowledge.

Any ideas?

Hi @ajml2021,
Did you find a solution for this?
I’m having the same issue.

Me too

choose x86_64 architecture in packing and you are good to go.
most plugins support only armv7a and arm64 so you have to disable plugin
which does not have x86_64 binaries
you can also use android studio for packaging and testing apk in bluestacks

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What? Where? I don’t see anything like that in Unreal Editor settings for Android.