Hi hope someone can help me on here but I can package my game fine into one apk file and install to Bluestacks but when I try and run it it fails at the Unreal logo and just hangs there.
Is it possible to use Bluestacks to run something made in Unreal Engine?
choose x86_64 architecture in packing and you are good to go.
most plugins support only armv7a and arm64 so you have to disable plugin
which does not have x86_64 binaries
you can also use android studio for packaging and testing apk in bluestacks