Hi. I’m trying to launch my project on Android, but waiting for a while it seems like launching isn’t going to happen, like never…
I’ve been waiting for at least half an hour and nothing else has happened…
Here is full log:
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.308360
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ‘’
LogInit: Display: Loading text-based GConfig…
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin RawInput
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamShared
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AdvancedSessions
LogPluginManager: Mounting plugin AdvancedSteamSessions
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogSteamShared: Display: Loading Steam SDK 1.51
LogSteamShared: Steam SDK Loaded!
LogOnline: OSS: Creating online subsystem instance for: Steam
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogOnline: OSS: Unable to create OnlineSubsystem module Steam
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx , GPU: AMD Radeon™ Vega 8 Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[r.VSync:0]]
LogConfig: Setting CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogHAL: Display: Platform has ~ 8 GB [8389550080 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogInit: Going up to parent DeviceProfile
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Editor.ini]
LogInit: Computer: LAPTOP-RQOR87K7
LogInit: User: Joonas
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=7.8GB (8GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 144.26 MB used, 144.27 MB peak
LogMemory: Process Virtual Memory: 128.61 MB used, 128.61 MB peak
LogMemory: Physical Memory: 5364.67 MB used, 2636.23 MB free, 8000.90 MB total
LogMemory: Virtual Memory: 134212424.00 MB used, 5307.73 MB free, 134217728.00 MB total
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: PhysX
LogInit: Using OS detected language (fi-FI).
LogInit: Using OS detected locale (fi-FI).
LogTextLocalizationManager: No localization for ‘fi-FI’ exists, so ‘en’ will be used for the language.
LogWindowsTextInputMethodSystem: Display: IME system deactivated.
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogHMD: Failed to initialize OpenVR with code 110
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1650’ (Feature Level 11_0)
LogD3D11RHI: 3962/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘AMD Radeon™ Vega 8 Graphics’ (Feature Level 11_0)
LogD3D11RHI: 113/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1002
LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI: Description : NVIDIA GeForce GTX 1650
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1f91
LogD3D11RHI: SubSysId : 109f1043
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 4154458112 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 4194775040 bytes
LogD3D11RHI: AdapterLuid : 0 52258
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1f91 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘AMD Radeon™ Vega 8 Graphics’ (P:1 D:1)
LogWindows: 1. ‘AMD Radeon™ Vega 8 Graphics’ (P:0 D:0)
LogWindows: 2. ‘AMD Radeon™ Vega 8 Graphics’ (P:0 D:0)
LogWindows: 3. ‘NVIDIA GeForce GTX 1650’ (P:0 D:0)
LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1650
LogD3D11RHI: Driver Version: 512.78 (internal:30.0.15.1278, unified:512.78)
LogD3D11RHI: Driver Date: 5-5-2022
LogRHI: Texture pool is 2773 MB (70% of 3962 MB)
LogD3D11RHI: Creating D3DDevice using adapter:
LogD3D11RHI: Description : NVIDIA GeForce GTX 1650
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1f91
LogD3D11RHI: SubSysId : 109f1043
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 4154458112 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 4194775040 bytes
LogD3D11RHI: AdapterLuid : 0 52258
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: Array index from any shader is supported
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogRHI: GeForceNow SDK initialized: 1
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacNoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
LogTargetPlatformManager: Display: Building Assets For Windows
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (…/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Shaders/WorkingDirectory/13832/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/eetul/AppData/Local/Temp/UnrealShaderWorkingDir/CCD1E486438B4D13F2A462A027E6FAA8/’.
LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
LogDerivedDataCache: Display: Performance to C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.10ms. RandomReadSpeed=528.17MBs, RandomWriteSpeed=136.33MBs. Assigned SpeedClass ‘Local’
LogDerivedDataCache: Using Local data cache path C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogInit: Active device profile: [000001274900C900][00000127460D9480 49] Windows
LogInit: Profiles: [000001274900C900][00000127460D9480 49] Windows, [0000012748FCB800][000001274048F600 49] WindowsNoEditor, [000001274900F500][0000012740493780 49] WindowsServer, [0000012748FC8E00][0000012745F41900 49] WindowsClient, [000001274900F800][0000012745F45A80 49] IOS, [0000012748FCA800][0000012745F49C00 49] iPadAir, [000001274900E000][0000012745F4
C200 49] iPadAir2, [0000012748F74A00][0000012745F544C0 49] IPadPro, [0000012748F74B00][0000012745F50500 49] iPadAir3, [0000012748FC9700][0000012745F58680 49] iPadAir4, [0000012748F77400][0000012745F5C800 49] iPadMini2, [0000012748FCAA00][000001274794A940 49] iPadMini3, [0000012748F75700][0000012745F60A80 49] iPadMini4, [000001274900CF00][0000012745F64BC0 49]
iPadMini5, [0000012748FB8300][0000012745F70E40 49] iPhone6, [0000012748FB8400][0000012745F68E80 49] iPodTouch6, [0000012748F77600][0000012745F79140 49] iPhone7, [0000012748F75800][0000012745F75180 49] iPodTouch7, [0000012748FBBF00][0000012745F7D300 49] iPhone5S, [0000012748FCA300][0000012745F81480 49] iPhone6Plus, [0000012748F74200][0000012745F85600 49] iPh
one6S, [0000012748FCA200][0000012745F89780 49] iPhone6SPlus, [0000012748F77C00][0000012745F8D900 49] iPhone7Plus, [0000012748FCBD00][0000012745F91A80 49] iPhoneSE, [0000012748F77500][0000012745F95C00 49] iPhone8, [0000012748FC9E00][0000012745F98200 49] iPhone8Plus, [0000012748F76600][0000012749B9C380 49] iPhoneX, [0000012748FCA500][0000012749BA0500 49] iPhon
eXS, [0000012748F76000][0000012749BA4680 49] iPhoneXSMax, [0000012748FCBA00][0000012749BA8800 49] iPhoneXR, [0000012748F77700][0000012749BAC980 49] iPhone11, [0000012748FC8D00][0000012749BB0B00 49] iPhone11Pro, [0000012748F77800][0000012745F6CC40 49] iPhone11ProMax, [0000012748FC8F00][0000012749BB4D80 49] iPhoneSE2, [0000012748F76E00][0000012749BB8EC0 49] iP
hone12Mini, [0000012748FCA700][0000012749BC1040 49] iPhone12, [0000012748F75100][0000012749BC51C0 49] iPhone12Pro, [0000012748FCB600][0000012749BC9340 49] iPhone12ProMax, [0000012748F76300][0000012749BCD4C0 49] iPadPro105, [0000012748FC8C00][0000012749BD1640 49] iPadPro129, [0000012748F77300][0000012749BD57C0 49] iPadPro97, [0000012748FC9F00][0000012749BD994
0 49] iPadPro2_129, [0000012748F75400][0000012749BDDAC0 49] iPad5, [0000012748FCB400][0000012749BE00C0 49] iPad6, [0000012748F77100][0000012749BE4240 49] iPad7, [0000012748FC9A00][0000012749BE83C0 49] iPad8, [0000012748F76800][0000012749BEC540 49] iPadPro11, [0000012748FC9B00][0000012749BF06C0 49] iPadPro2_11, [0000012748F75B00][0000012749BF4840 49] iPadPro3
_129, [0000012748FCB900][0000012749BF89C0 49] iPadPro4_129, [0000012748F75500][0000012749BFCB40 49] AppleTV, [0000012748FCA000][0000012749C00CC0 49] AppleTV4K, [0000012748F74100][0000012749BBCE00 49] TVOS, [0000012748FCA600][0000012749C04F40 49] Mac, [0000012748F76700][0000012749C09080 49] MacClient, [0000012748FCAF00][0000012749C0D1C0 49] MacNoEditor, [0000
012748F77900][0000012749C15340 49] MacServer, [0000012748FCB500][0000012749C194C0 49] Linux, [0000012748F76200][0000012749C1D640 49] LinuxAArch64, [0000012748FC8B00][0000012749C217C0 49] LinuxNoEditor, [0000012748F77B00][0000012749C25940 49] LinuxAArch64NoEditor, [0000012748FC8100][0000012749C29AC0 49] LinuxClient, [0000012748F75D00][0000012749C2C0C0 49] Lin
uxAArch64Client, [0000012748FC9600][0000012749C30240 49] LinuxServer, [0000012748F76100][0000012749C343C0 49] LinuxAArch64Server, [0000012748FC9300][0000012749C38540 49] Android, [0000012748F74500][0000012749C3C6C0 49] Android_Low, [0000012748FCAB00][0000012749C40840 49] Android_Mid, [000001274900FA00][0000012749C449C0 49] Android_High, [0000012748FB9C00][00
00012749C48B40 49] Android_Default, [000001274900E100][0000012749C4CCC0 49] Android_Adreno4xx, [0000012748FBA700][0000012749C50E40 49] Android_Adreno5xx_Low, [000001274900CB00][0000012749C10F80 49] Android_Adreno5xx, [0000012748FBAD00][0000012749C550C0 49] Android_Adreno6xx, [000001274900D200][0000012749C59200 49] Android_Adreno6xx_Vulkan, [0000012748FBA800]
[0000012749C5D340 49] Android_Mali_T6xx, [000001274900F200][0000012749C654C0 49] Android_Mali_T7xx, [0000012748FBAE00][0000012749C69640 49] Android_Mali_T8xx, [000001274900E500][0000012749C6D7C0 49] Android_Mali_G71, [0000012748FBBE00][0000012749C71940 49] Android_Mali_G72, [000001274900EA00][0000012749C75AC0 49] Android_Mali_G72_Vulkan, [0000012748FB9B00][0
000012749C780C0 49] Android_Mali_G76, [000001274900DD00][0000012749C7C240 49] Android_Mali_G76_Vulkan, [0000012748FBB000][0000012749C803C0 49] Android_Mali_G77, [000001274900ED00][0000012749D36540 49] Android_Mali_G77_Vulkan, [0000012748FBBA00][0000012745EB26C0 49] Android_Mali_G78, [000001274900CD00][0000012745EB6840 49] Android_Mali_G78_Vulkan, [0000012748
FB8500][0000012745EBA9C0 49] Android_Mali_G710, [000001274900D300][0000012745EBEB40 49] Android_Mali_G710_Vulkan, [0000012748FBB500][0000012745EC6CC0 49] Android_Vulkan_SM5, [000001274900F300][0000012745ED2E40 49] Android_PowerVR_G6xxx, [0000012748FBAC00][0000012745ED6FC0 49] Android_PowerVR_GT7xxx, [000001274900FC00][000001274A163140 49] Android_PowerVR_GE8
xxx, [0000012748FB9200][0000012749C61280 49] Android_PowerVR_GM9xxx, [000001274900F000][0000012745F193C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000012748FBA900][0000012745F1D500 49] Android_TegraK1, [000001274900D100][0000012747925680 49] Android_Unknown_Vulkan, [0000012748FC8600][0000012747929800 49] Lumin, [000001274900E900][000001274792D980 49] Lumin_Deskto
p, [0000012748FC9200][0000012747931B00 49] HoloLens,
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: M_Multiplayer 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 862762085)
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for ‘/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap’, its maximum texture size has been explicitly set to 512.
LogHMD: PokeAHoleMaterial loaded successfully
LogUObjectArray: 17186 objects as part of root set at end of initial load.
LogUObjectAllocator: 4313952 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5FB2B4634596F5817ED591BB54B9C61E | Instance: 1D8B6776421CC864229F7E9615E9F502 (LAPTOP-RQOR87K7-13832).
LogPython: Using Python 3.7.7
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.002479 seconds
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Collections/’ took 0.00s
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Developers/Joonas/Collections/’ took 0.00s
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Collections/’ took 0.00s
LogOcInput: OculusInput pre-init called
LogClass: Display: BoolProperty FBPSteamGroupOfficer::bIsOwner is not initialized properly. Module:AdvancedSteamSessions File:Classes/SteamRequestGroupOfficersCallbackProxy.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numOnline is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numInGame is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numChatting is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::Handle is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::VendorID is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::ProductID is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: 7 Uninitialized script struct members found including 0 object properties
LogEngine: Initializing Engine…
LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
LogHMD: Failed to initialize OpenVR with code 110
LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit → Project Settings → Plugins → Magic Leap Plugin → Enable Zero Iteration
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogAIModule: Creating AISystem for world Untitled
LogAudio: Display: Initializing Audio Device Manager…
LogAudio: Display: Loading Default Audio Settings Objects…
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer.
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio)
LogAudioMixer: Display: Initializing Sound Submixes…
LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
LogEngineSessionManager: EngineSessionManager initialized
LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
LogEditorSessionSummary: EditorSessionSummaryWriter initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
LogCook: Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/’ took 0.01s
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 9.844
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/UI_MENU.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world ‘None’.
LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms
LogAudio: Display: Audio Device (ID: 1) registered with world ‘UI_MENU’.
LogAIModule: Creating AISystem for world UI_MENU
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,328ms to complete.
LogFileHelpers: Loading map ‘UI_MENU’ took 0.701
LogUnrealEdMisc: Total Editor Startup Time, took 10.548
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0139 seconds. Added 3851 classes and 941 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
LogPakFile: OnPakFileMounted2Time == 0.000356
LogPakFile: PakFile PrimaryIndexSize=189
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=152
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000076
LogPakFile: PakFile PrimaryIndexSize=191
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=160
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
LogPakFile: OnPakFileMounted2Time == 0.000050
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=190
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=154
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=192
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=158
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=182
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=138
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=184
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=142
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000050
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=182
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=138
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=184
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=142
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000052
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000071
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=190
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=154
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000051
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
LogPakFile: OnPakFileMounted2Time == 0.000053
LogPakFile: PakFile PrimaryIndexSize=189
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=152
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000061
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
LogPakFile: OnPakFileMounted2Time == 0.000069
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000052
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=186
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=146
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000060
LogPakFile: PakFile PrimaryIndexSize=192
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=158
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000060
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘AddContentDialog’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘SceneOutliner’ in 0.0005 seconds. Added 2 classes and 0 folders.
LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.002140 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.000340 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogRenderer: Reallocating scene render targets to support 960x400 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.001355 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0004 seconds. Added 0 classes and 0 folders.
LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
LogLoad: (Engine Initialization) Total time: 12.22 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
LogAssetRegistry: Asset discovery search completed in 7.7489 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 1000 MB
LogTcpMessaging: Started Connection to ‘127.0.0.1:6666’
LogSlate: Window ‘Device Manager’ being destroyed
LogSlate: Window ‘Device Manager’ being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
LogPlayLevel: Launcher Device ID: Android_ASTC@R58R72H3CGP
LogPlayLevel: PlayLevel: No blueprints needed recompiling
LogCook: Display: Creating asset registry
LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogCook: Display: Discovering localized assets for cultures: en
LogCook: Display: Clearing all cooked content for platform Android_ASTC
LogCook: Display: Sandbox cleanup took 0.025 seconds for platforms Android_ASTC
LogShaderLibrary: Display: Shader Library ‘Global’ (GLSL_ES3_1_ANDROID) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 71 (7100.00%)
LogShaderLibrary: Display: Total Shaders: 576, Unique Shaders: 564 (97.92%)
LogShaderLibrary: Display: Total Shader Size: 1.30mb, Unique Shaders Size: 1.29mb (99.50%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 2
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 110
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 2
LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Shaders/GLSL_ES3_1_ANDROID/ShaderDebug-Global-GLSL_ES3_1_ANDROID/Dump.txt’
LogShaderLibrary: Display: =================
LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode
LogCook: Display: Cooked packages 0 Packages Remain 50 Total 50
LogCook: Display: Cook Diagnostics: OpenFileHandles=456, VirtualMemory=1357MiB
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘BlueprintNativeCodeGen’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogMaterial: Display: Missing cached shadermap for LevelGridMaterial2 in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 37746842D222CD1E795CC69223CFC697F8480B1E), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 9 ‘XGE’ shader compile jobs with ‘Low’ priority
LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
LogMaterial: Display: Missing cached shadermap for M_StreamingPause in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 924AA233797ECAE9DB0203C75D22B742BFD22BF6), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogPackageLocalizationCache: Processed 27 localized package path(s) for 1 prioritized culture(s) in 0.127558 seconds
LogMaterial: Display: Missing cached shadermap for BlinkingCaret in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CF7C51C18B2FC6EE3DA484BDDE2E2E4D927D3303), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LevelGridMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 30824DC5AD8514F30D1E38E2C3FB575DC5F928FB), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetVertexColorMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D5954D56E1EE6D2DF4BE4238D0702865281D9A6E), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Z in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: BA1F62D39012D9D3604CA71C3C6F1736BF1647AF), compiling.
LogShaderCompilers: Display: Started 11 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Y in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 120CBADAA73C77C40CF9E0EF8E5C5CA6000B998B), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_X in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: E4F9C9B0671983C620413D9528785CF410DC0F26), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Current in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: F52A53F4E12F0BC601332A366E968EF10B193DEC), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 6B0999E88364C52001C1615F711EAEC1D0CE082E), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetGridVertexColorMaterial_Ma in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: B8C1079D027F846DD36CAAC5620C42FD0DBE6BDE), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Tick_Mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D2D8F880F0E6887AA681D30C487E656E7DC9F40B), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 262FE6D93E4CFD05ED05869B7E22BFB62D8BB61B), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 13 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 209322695791BB9A25849301333FDBB4D0144615), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_ElemSelectedMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: B8C328923396D6189E78ED1D59919F542B39BBC1), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_BoneSelectedMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DB6CD1D3D36D5490DB0349C534CEC9CEC956B6B7), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Cross_Mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 96457DBB1D34EDF1F13CF03D1A1E1A1EE5E47A93), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 11 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhysicalMaterialMaskMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 6D3F93604122A04FF677FB5137333D2A4D94F7A4), compiling.
LogShaderCompilers: Display: Submitted 75 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 75 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ClothMaterial_WF in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: ABA30BEE65247C6A3DFF2F82BC9514449B3E6DD1), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ClothMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 043A5A1DEFCF3B02F20C3E2FCD36AB5B93E36778), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for BoneWeightMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DE5C776553B40189264941C2C0B408E7FF4B994B), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 75 shader compile jobs with ‘Low’ priority
LogCook: Display: Cooked packages 115 Packages Remain 363 Total 478
LogShaderCompilers: Display: Started 75 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for EditorBrushMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 8C4466C3D00198898E6BA82468AC88075033E9D0), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for GeomMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 287180D3D57F805B62DD3A25F6995C5EDC5E6616), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_BlueOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: E039870D04619EB335E8D2DCA037F78F1C3C851F), compiling.
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_GreenOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 4F0A18B3759CE054B25918C04260EEFF4909608E), compiling.
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_RedOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: B45C58EDD80BD8BB48C89F1DD7921F1D8F38AD50), compiling.
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_AlphaAsColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: C17A8E6798EDCB45F232587CCDFA56757FA8103B), compiling.
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_ColorOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 9AF99C92E55E28802F75B8B90577F54B945517B9), compiling.
LogShaderCompilers: Display: Started 20 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 5A4EB82765178F42412C20348EEB3C0FB01B3ADF), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 155 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 155 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: EA15EC0511F7FF95DDF9698A8CE0F3B9496D892D), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 595 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 595 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CAEE6B0B8E16B017FFB7480DF94AF8351F543074), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 595 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 595 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DBD39075E24308252688735AE383478135542014), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 155 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: A6A1BA08263B2CB3EC5BF9E7A6A8638806432086), compiling. Is special engine material.
LogShaderCompilers: Display: Started 155 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 595 shader compile jobs with ‘Low’ priority
LogCook: Display: Cooked packages 124 Packages Remain 354 Total 478
LogShaderCompilers: Display: Started 595 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HighResScreenshotCaptureRegion in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: A26D37CA92470598BE89578468041C4F645B2DEE), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HighResScreenshotMask in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CBB5FFC9B6E1F3278EDC628B4C5C08D0F2ACDA86), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HighResScreenshot in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: F9D020B0155C98D8218056FF27C6F47B57851D64), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogCook: Display: Excluding /MagicLeapPassableWorld/MagicLeapARPinInfoActor → C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/EditorCooked/Android_ASTC/Engine/Plugins/Lumin/MagicLeapPassableWorld/Content/MagicLeapARPinInfoActor.uasset
LogMaterial: Display: Missing cached shadermap for PostTonemapHDRColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: ADA21FE7C5FC78EC7087440B8FC7250EC10969BB), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PreTonemapHDRColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DD8ED2EBC14B9D8B58AAAED6A06E87BCBB10930B), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Velocity in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D50DA0140EF6520B289C820AA65E3AF9FAA413A0), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SceneDepthWorldUnits in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DFA46E1850A12416EF71F684A0D88C3303A3C885), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for CustomDepthWorldUnits in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: BF2B7CC22920BB5245F64F9B6732BEAEEFF997C4), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for AmbientOcclusion in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 1D69757E1CC343291D7B5594C999AFF6C00794F7), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WorldTangent in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 57A2C7AAA4718BFF919C59FA515DCCBFEDF16916), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WorldNormal in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 34401768083B11CD04420B8960C02C4F899040D7), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SubsurfaceColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 26E8EF76BEC55425E25DBD6CC562E07D3BF17757), compiling.
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Specular in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 5938D7F4CCC22BC5E74671595E9D937D3A810C92), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyA in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: EFEDEFB8C6F68782B7E4FCA62544DC3B86433604), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyRGB in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: BD83F2BA5973D229852256E7B148A28FB1B168CA), compiling.
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SceneDepth in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 25EA080E024273B7E4C3D7564E6F193769012876), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SceneColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 1BCB3CECF61D8C9BBC7FBD02378CBDD09A798F24), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Anisotropy in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: C771667D62C35EBC910D3821FD0DDAB5E795385B), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Roughness in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CBDE63866EA7FD590C1D1DABDC0E24373F971F80), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Opacity in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DDCD81152CECAB1AAD1167B1CE8A009C66D2BA8D), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Metallic in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 5DB26C4C38EC5C2C52EE830AAC05B413F7DF4A32), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for MaterialAO in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 1416A591CF5A036311619384F5F04364B20CA121), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LightingModel in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 92EBCECD33031558EA8273593FB002341A19DC78), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for FinalImage in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: F68318E29BE2FE0920496E6F7A73CB4A48E6624A), compiling.
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for CustomStencil in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: E7A9812B99BB65AF80AE1FACBABB0674E81731EC), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for CustomDepth in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D8C8D696B4A02760106348353234254C6989583E), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for BaseColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 6D30669B00EEDFDC1E9F58A2F6F3B0BAD9A3637D), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SplineEditorMeshMat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CAC7E9243B656F4C6C97834EFE715AC1B48FB91F), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LandscapeGizmoHeight_Mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: ACBFA46256952EF18E36279F574151B61A7111E5), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 52 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LandscapeGizmo_Mat_Copied in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D8A94B1B584FFF66E7041AD87E67C086FC45017E), compiling.
LogShaderCompilers: Display: Started 52 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for FloorPlaneMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: FC831BF824006024A8C378A4E8FCD472232F92D3), compiling.
LogShaderCompilers: Display: Started 9 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 45 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 45 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for M_SimpleOpaque in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 9B221C61A671F19C371E811F409314380A826DB7), compiling.
LogShaderCompilers: Display: Submitted 15 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 15 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Widget3DCameraPassThrough_Opaque_OneSided in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 8079F435090A59B3FA2BADA6C2EA372FE9507595), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HelpActorMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: A81A035E9AABA4AE97D90EDD5913A9A319DF4E69), compiling.
LogShaderCompilers: Display: Submitted 27 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 27 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for MatineeCam_mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: C00E4EF624AB347A8445A1D7364A04A443D4BE8D), compiling.
LogShaderCompilers: Display: Submitted 15 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 15 ‘XGE’ shader compile jobs with ‘Low’ priority
LogCook: Display: Cooked packages 386 Packages Remain 95 Total 481
LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogSlate: Took 0.001420 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1691MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1696MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1728MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1724MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1724MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1724MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1727MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1747MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1772MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1766MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1768MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1768MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480