Launching Android Gets Stuck (Compiling Shaders) [UE 4.27.2]

Hi. I’m trying to launch my project on Android, but waiting for a while it seems like launching isn’t going to happen, like never…

I’ve been waiting for at least half an hour and nothing else has happened…

Here is full log:

LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.308360
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ‘’
LogInit: Display: Loading text-based GConfig…
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin RawInput
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamShared
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AdvancedSessions
LogPluginManager: Mounting plugin AdvancedSteamSessions
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogSteamShared: Display: Loading Steam SDK 1.51
LogSteamShared: Steam SDK Loaded!
LogOnline: OSS: Creating online subsystem instance for: Steam
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogOnline: OSS: Unable to create OnlineSubsystem module Steam
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx , GPU: AMD Radeon™ Vega 8 Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[r.VSync:0]]
LogConfig: Setting CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogHAL: Display: Platform has ~ 8 GB [8389550080 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogInit: Going up to parent DeviceProfile
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Editor.ini]
LogInit: Computer: LAPTOP-RQOR87K7
LogInit: User: Joonas
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=7.8GB (8GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 144.26 MB used, 144.27 MB peak
LogMemory: Process Virtual Memory: 128.61 MB used, 128.61 MB peak
LogMemory: Physical Memory: 5364.67 MB used, 2636.23 MB free, 8000.90 MB total
LogMemory: Virtual Memory: 134212424.00 MB used, 5307.73 MB free, 134217728.00 MB total
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: PhysX
LogInit: Using OS detected language (fi-FI).
LogInit: Using OS detected locale (fi-FI).
LogTextLocalizationManager: No localization for ‘fi-FI’ exists, so ‘en’ will be used for the language.
LogWindowsTextInputMethodSystem: Display: IME system deactivated.
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogHMD: Failed to initialize OpenVR with code 110
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1650’ (Feature Level 11_0)
LogD3D11RHI: 3962/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘AMD Radeon™ Vega 8 Graphics’ (Feature Level 11_0)
LogD3D11RHI: 113/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1002
LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI: Description : NVIDIA GeForce GTX 1650
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1f91
LogD3D11RHI: SubSysId : 109f1043
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 4154458112 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 4194775040 bytes
LogD3D11RHI: AdapterLuid : 0 52258
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1f91 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘AMD Radeon™ Vega 8 Graphics’ (P:1 D:1)
LogWindows: 1. ‘AMD Radeon™ Vega 8 Graphics’ (P:0 D:0)
LogWindows: 2. ‘AMD Radeon™ Vega 8 Graphics’ (P:0 D:0)
LogWindows: 3. ‘NVIDIA GeForce GTX 1650’ (P:0 D:0)
LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1650
LogD3D11RHI: Driver Version: 512.78 (internal:30.0.15.1278, unified:512.78)
LogD3D11RHI: Driver Date: 5-5-2022
LogRHI: Texture pool is 2773 MB (70% of 3962 MB)
LogD3D11RHI: Creating D3DDevice using adapter:
LogD3D11RHI: Description : NVIDIA GeForce GTX 1650
LogD3D11RHI: VendorId : 10de
LogD3D11RHI: DeviceId : 1f91
LogD3D11RHI: SubSysId : 109f1043
LogD3D11RHI: Revision : 00a1
LogD3D11RHI: DedicatedVideoMemory : 4154458112 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 4194775040 bytes
LogD3D11RHI: AdapterLuid : 0 52258
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: Array index from any shader is supported
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogRHI: GeForceNow SDK initialized: 1
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacNoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
LogTargetPlatformManager: Display: Building Assets For Windows
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (…/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Shaders/WorkingDirectory/13832/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/eetul/AppData/Local/Temp/UnrealShaderWorkingDir/CCD1E486438B4D13F2A462A027E6FAA8/’.
LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
LogDerivedDataCache: Display: Performance to C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.10ms. RandomReadSpeed=528.17MBs, RandomWriteSpeed=136.33MBs. Assigned SpeedClass ‘Local’
LogDerivedDataCache: Using Local data cache path C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogInit: Active device profile: [000001274900C900][00000127460D9480 49] Windows
LogInit: Profiles: [000001274900C900][00000127460D9480 49] Windows, [0000012748FCB800][000001274048F600 49] WindowsNoEditor, [000001274900F500][0000012740493780 49] WindowsServer, [0000012748FC8E00][0000012745F41900 49] WindowsClient, [000001274900F800][0000012745F45A80 49] IOS, [0000012748FCA800][0000012745F49C00 49] iPadAir, [000001274900E000][0000012745F4
C200 49] iPadAir2, [0000012748F74A00][0000012745F544C0 49] IPadPro, [0000012748F74B00][0000012745F50500 49] iPadAir3, [0000012748FC9700][0000012745F58680 49] iPadAir4, [0000012748F77400][0000012745F5C800 49] iPadMini2, [0000012748FCAA00][000001274794A940 49] iPadMini3, [0000012748F75700][0000012745F60A80 49] iPadMini4, [000001274900CF00][0000012745F64BC0 49]
iPadMini5, [0000012748FB8300][0000012745F70E40 49] iPhone6, [0000012748FB8400][0000012745F68E80 49] iPodTouch6, [0000012748F77600][0000012745F79140 49] iPhone7, [0000012748F75800][0000012745F75180 49] iPodTouch7, [0000012748FBBF00][0000012745F7D300 49] iPhone5S, [0000012748FCA300][0000012745F81480 49] iPhone6Plus, [0000012748F74200][0000012745F85600 49] iPh
one6S, [0000012748FCA200][0000012745F89780 49] iPhone6SPlus, [0000012748F77C00][0000012745F8D900 49] iPhone7Plus, [0000012748FCBD00][0000012745F91A80 49] iPhoneSE, [0000012748F77500][0000012745F95C00 49] iPhone8, [0000012748FC9E00][0000012745F98200 49] iPhone8Plus, [0000012748F76600][0000012749B9C380 49] iPhoneX, [0000012748FCA500][0000012749BA0500 49] iPhon
eXS, [0000012748F76000][0000012749BA4680 49] iPhoneXSMax, [0000012748FCBA00][0000012749BA8800 49] iPhoneXR, [0000012748F77700][0000012749BAC980 49] iPhone11, [0000012748FC8D00][0000012749BB0B00 49] iPhone11Pro, [0000012748F77800][0000012745F6CC40 49] iPhone11ProMax, [0000012748FC8F00][0000012749BB4D80 49] iPhoneSE2, [0000012748F76E00][0000012749BB8EC0 49] iP
hone12Mini, [0000012748FCA700][0000012749BC1040 49] iPhone12, [0000012748F75100][0000012749BC51C0 49] iPhone12Pro, [0000012748FCB600][0000012749BC9340 49] iPhone12ProMax, [0000012748F76300][0000012749BCD4C0 49] iPadPro105, [0000012748FC8C00][0000012749BD1640 49] iPadPro129, [0000012748F77300][0000012749BD57C0 49] iPadPro97, [0000012748FC9F00][0000012749BD994
0 49] iPadPro2_129, [0000012748F75400][0000012749BDDAC0 49] iPad5, [0000012748FCB400][0000012749BE00C0 49] iPad6, [0000012748F77100][0000012749BE4240 49] iPad7, [0000012748FC9A00][0000012749BE83C0 49] iPad8, [0000012748F76800][0000012749BEC540 49] iPadPro11, [0000012748FC9B00][0000012749BF06C0 49] iPadPro2_11, [0000012748F75B00][0000012749BF4840 49] iPadPro3
_129, [0000012748FCB900][0000012749BF89C0 49] iPadPro4_129, [0000012748F75500][0000012749BFCB40 49] AppleTV, [0000012748FCA000][0000012749C00CC0 49] AppleTV4K, [0000012748F74100][0000012749BBCE00 49] TVOS, [0000012748FCA600][0000012749C04F40 49] Mac, [0000012748F76700][0000012749C09080 49] MacClient, [0000012748FCAF00][0000012749C0D1C0 49] MacNoEditor, [0000
012748F77900][0000012749C15340 49] MacServer, [0000012748FCB500][0000012749C194C0 49] Linux, [0000012748F76200][0000012749C1D640 49] LinuxAArch64, [0000012748FC8B00][0000012749C217C0 49] LinuxNoEditor, [0000012748F77B00][0000012749C25940 49] LinuxAArch64NoEditor, [0000012748FC8100][0000012749C29AC0 49] LinuxClient, [0000012748F75D00][0000012749C2C0C0 49] Lin
uxAArch64Client, [0000012748FC9600][0000012749C30240 49] LinuxServer, [0000012748F76100][0000012749C343C0 49] LinuxAArch64Server, [0000012748FC9300][0000012749C38540 49] Android, [0000012748F74500][0000012749C3C6C0 49] Android_Low, [0000012748FCAB00][0000012749C40840 49] Android_Mid, [000001274900FA00][0000012749C449C0 49] Android_High, [0000012748FB9C00][00
00012749C48B40 49] Android_Default, [000001274900E100][0000012749C4CCC0 49] Android_Adreno4xx, [0000012748FBA700][0000012749C50E40 49] Android_Adreno5xx_Low, [000001274900CB00][0000012749C10F80 49] Android_Adreno5xx, [0000012748FBAD00][0000012749C550C0 49] Android_Adreno6xx, [000001274900D200][0000012749C59200 49] Android_Adreno6xx_Vulkan, [0000012748FBA800]
[0000012749C5D340 49] Android_Mali_T6xx, [000001274900F200][0000012749C654C0 49] Android_Mali_T7xx, [0000012748FBAE00][0000012749C69640 49] Android_Mali_T8xx, [000001274900E500][0000012749C6D7C0 49] Android_Mali_G71, [0000012748FBBE00][0000012749C71940 49] Android_Mali_G72, [000001274900EA00][0000012749C75AC0 49] Android_Mali_G72_Vulkan, [0000012748FB9B00][0
000012749C780C0 49] Android_Mali_G76, [000001274900DD00][0000012749C7C240 49] Android_Mali_G76_Vulkan, [0000012748FBB000][0000012749C803C0 49] Android_Mali_G77, [000001274900ED00][0000012749D36540 49] Android_Mali_G77_Vulkan, [0000012748FBBA00][0000012745EB26C0 49] Android_Mali_G78, [000001274900CD00][0000012745EB6840 49] Android_Mali_G78_Vulkan, [0000012748
FB8500][0000012745EBA9C0 49] Android_Mali_G710, [000001274900D300][0000012745EBEB40 49] Android_Mali_G710_Vulkan, [0000012748FBB500][0000012745EC6CC0 49] Android_Vulkan_SM5, [000001274900F300][0000012745ED2E40 49] Android_PowerVR_G6xxx, [0000012748FBAC00][0000012745ED6FC0 49] Android_PowerVR_GT7xxx, [000001274900FC00][000001274A163140 49] Android_PowerVR_GE8
xxx, [0000012748FB9200][0000012749C61280 49] Android_PowerVR_GM9xxx, [000001274900F000][0000012745F193C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000012748FBA900][0000012745F1D500 49] Android_TegraK1, [000001274900D100][0000012747925680 49] Android_Unknown_Vulkan, [0000012748FC8600][0000012747929800 49] Lumin, [000001274900E900][000001274792D980 49] Lumin_Deskto
p, [0000012748FC9200][0000012747931B00 49] HoloLens,
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: M_Multiplayer 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 862762085)
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for ‘/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap’, its maximum texture size has been explicitly set to 512.
LogHMD: PokeAHoleMaterial loaded successfully
LogUObjectArray: 17186 objects as part of root set at end of initial load.
LogUObjectAllocator: 4313952 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5FB2B4634596F5817ED591BB54B9C61E | Instance: 1D8B6776421CC864229F7E9615E9F502 (LAPTOP-RQOR87K7-13832).
LogPython: Using Python 3.7.7
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.002479 seconds
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Collections/’ took 0.00s
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Developers/Joonas/Collections/’ took 0.00s
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Collections/’ took 0.00s
LogOcInput: OculusInput pre-init called
LogClass: Display: BoolProperty FBPSteamGroupOfficer::bIsOwner is not initialized properly. Module:AdvancedSteamSessions File:Classes/SteamRequestGroupOfficersCallbackProxy.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numOnline is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numInGame is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numChatting is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::Handle is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::VendorID is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::ProductID is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: 7 Uninitialized script struct members found including 0 object properties
LogEngine: Initializing Engine…
LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
LogHMD: Failed to initialize OpenVR with code 110
LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit → Project Settings → Plugins → Magic Leap Plugin → Enable Zero Iteration
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogAIModule: Creating AISystem for world Untitled
LogAudio: Display: Initializing Audio Device Manager…
LogAudio: Display: Loading Default Audio Settings Objects…
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer.
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio)
LogAudioMixer: Display: Initializing Sound Submixes…
LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
LogEngineSessionManager: EngineSessionManager initialized
LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
LogEditorSessionSummary: EditorSessionSummaryWriter initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
LogCook: Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory ‘C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/’ took 0.01s
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 9.844
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/UI_MENU.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world ‘None’.
LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms
LogAudio: Display: Audio Device (ID: 1) registered with world ‘UI_MENU’.
LogAIModule: Creating AISystem for world UI_MENU
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,328ms to complete.
LogFileHelpers: Loading map ‘UI_MENU’ took 0.701
LogUnrealEdMisc: Total Editor Startup Time, took 10.548
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0139 seconds. Added 3851 classes and 941 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
LogPakFile: OnPakFileMounted2Time == 0.000356
LogPakFile: PakFile PrimaryIndexSize=189
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=152
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000076
LogPakFile: PakFile PrimaryIndexSize=191
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=160
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
LogPakFile: OnPakFileMounted2Time == 0.000050
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=190
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=154
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=192
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=158
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=182
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=138
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=184
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=142
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000050
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=182
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=138
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=184
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=142
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000052
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000071
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=190
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=154
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000051
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
LogPakFile: OnPakFileMounted2Time == 0.000053
LogPakFile: PakFile PrimaryIndexSize=189
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=152
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000061
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
LogPakFile: OnPakFileMounted2Time == 0.000069
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000052
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=186
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=146
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000060
LogPakFile: PakFile PrimaryIndexSize=192
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=158
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile ‘C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack’ (chunk index -1, root ‘root:/’) mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000060
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘AddContentDialog’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘SceneOutliner’ in 0.0005 seconds. Added 2 classes and 0 folders.
LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.002140 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.000340 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogRenderer: Reallocating scene render targets to support 960x400 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.001355 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0004 seconds. Added 0 classes and 0 folders.
LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
LogLoad: (Engine Initialization) Total time: 12.22 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
LogAssetRegistry: Asset discovery search completed in 7.7489 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 1000 MB
LogTcpMessaging: Started Connection to ‘127.0.0.1:6666’
LogSlate: Window ‘Device Manager’ being destroyed
LogSlate: Window ‘Device Manager’ being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
LogPlayLevel: Launcher Device ID: Android_ASTC@R58R72H3CGP
LogPlayLevel: PlayLevel: No blueprints needed recompiling
LogCook: Display: Creating asset registry
LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogCook: Display: Discovering localized assets for cultures: en
LogCook: Display: Clearing all cooked content for platform Android_ASTC
LogCook: Display: Sandbox cleanup took 0.025 seconds for platforms Android_ASTC
LogShaderLibrary: Display: Shader Library ‘Global’ (GLSL_ES3_1_ANDROID) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 71 (7100.00%)
LogShaderLibrary: Display: Total Shaders: 576, Unique Shaders: 564 (97.92%)
LogShaderLibrary: Display: Total Shader Size: 1.30mb, Unique Shaders Size: 1.29mb (99.50%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 2
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 110
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 2
LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Shaders/GLSL_ES3_1_ANDROID/ShaderDebug-Global-GLSL_ES3_1_ANDROID/Dump.txt’
LogShaderLibrary: Display: =================
LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode
LogCook: Display: Cooked packages 0 Packages Remain 50 Total 50
LogCook: Display: Cook Diagnostics: OpenFileHandles=456, VirtualMemory=1357MiB
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘BlueprintNativeCodeGen’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogMaterial: Display: Missing cached shadermap for LevelGridMaterial2 in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 37746842D222CD1E795CC69223CFC697F8480B1E), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 9 ‘XGE’ shader compile jobs with ‘Low’ priority
LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
LogMaterial: Display: Missing cached shadermap for M_StreamingPause in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 924AA233797ECAE9DB0203C75D22B742BFD22BF6), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogPackageLocalizationCache: Processed 27 localized package path(s) for 1 prioritized culture(s) in 0.127558 seconds
LogMaterial: Display: Missing cached shadermap for BlinkingCaret in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CF7C51C18B2FC6EE3DA484BDDE2E2E4D927D3303), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LevelGridMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 30824DC5AD8514F30D1E38E2C3FB575DC5F928FB), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetVertexColorMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D5954D56E1EE6D2DF4BE4238D0702865281D9A6E), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Z in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: BA1F62D39012D9D3604CA71C3C6F1736BF1647AF), compiling.
LogShaderCompilers: Display: Started 11 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Y in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 120CBADAA73C77C40CF9E0EF8E5C5CA6000B998B), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_X in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: E4F9C9B0671983C620413D9528785CF410DC0F26), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Current in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: F52A53F4E12F0BC601332A366E968EF10B193DEC), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 6B0999E88364C52001C1615F711EAEC1D0CE082E), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WidgetGridVertexColorMaterial_Ma in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: B8C1079D027F846DD36CAAC5620C42FD0DBE6BDE), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Tick_Mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D2D8F880F0E6887AA681D30C487E656E7DC9F40B), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 262FE6D93E4CFD05ED05869B7E22BFB62D8BB61B), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 13 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 209322695791BB9A25849301333FDBB4D0144615), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_ElemSelectedMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: B8C328923396D6189E78ED1D59919F542B39BBC1), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhAT_BoneSelectedMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DB6CD1D3D36D5490DB0349C534CEC9CEC956B6B7), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Cross_Mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 96457DBB1D34EDF1F13CF03D1A1E1A1EE5E47A93), compiling.
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 11 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PhysicalMaterialMaskMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 6D3F93604122A04FF677FB5137333D2A4D94F7A4), compiling.
LogShaderCompilers: Display: Submitted 75 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 75 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ClothMaterial_WF in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: ABA30BEE65247C6A3DFF2F82BC9514449B3E6DD1), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ClothMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 043A5A1DEFCF3B02F20C3E2FCD36AB5B93E36778), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for BoneWeightMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DE5C776553B40189264941C2C0B408E7FF4B994B), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 75 shader compile jobs with ‘Low’ priority
LogCook: Display: Cooked packages 115 Packages Remain 363 Total 478
LogShaderCompilers: Display: Started 75 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for EditorBrushMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 8C4466C3D00198898E6BA82468AC88075033E9D0), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for GeomMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 287180D3D57F805B62DD3A25F6995C5EDC5E6616), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_BlueOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: E039870D04619EB335E8D2DCA037F78F1C3C851F), compiling.
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_GreenOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 4F0A18B3759CE054B25918C04260EEFF4909608E), compiling.
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_RedOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: B45C58EDD80BD8BB48C89F1DD7921F1D8F38AD50), compiling.
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_AlphaAsColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: C17A8E6798EDCB45F232587CCDFA56757FA8103B), compiling.
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_ColorOnly in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 9AF99C92E55E28802F75B8B90577F54B945517B9), compiling.
LogShaderCompilers: Display: Started 20 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 10 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 10 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 5A4EB82765178F42412C20348EEB3C0FB01B3ADF), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 155 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 155 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: EA15EC0511F7FF95DDF9698A8CE0F3B9496D892D), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 595 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 595 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CAEE6B0B8E16B017FFB7480DF94AF8351F543074), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 595 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 595 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DBD39075E24308252688735AE383478135542014), compiling. Is special engine material.
LogShaderCompilers: Display: Submitted 155 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: A6A1BA08263B2CB3EC5BF9E7A6A8638806432086), compiling. Is special engine material.
LogShaderCompilers: Display: Started 155 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 595 shader compile jobs with ‘Low’ priority
LogCook: Display: Cooked packages 124 Packages Remain 354 Total 478
LogShaderCompilers: Display: Started 595 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HighResScreenshotCaptureRegion in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: A26D37CA92470598BE89578468041C4F645B2DEE), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HighResScreenshotMask in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CBB5FFC9B6E1F3278EDC628B4C5C08D0F2ACDA86), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HighResScreenshot in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: F9D020B0155C98D8218056FF27C6F47B57851D64), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogCook: Display: Excluding /MagicLeapPassableWorld/MagicLeapARPinInfoActor → C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/EditorCooked/Android_ASTC/Engine/Plugins/Lumin/MagicLeapPassableWorld/Content/MagicLeapARPinInfoActor.uasset
LogMaterial: Display: Missing cached shadermap for PostTonemapHDRColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: ADA21FE7C5FC78EC7087440B8FC7250EC10969BB), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for PreTonemapHDRColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DD8ED2EBC14B9D8B58AAAED6A06E87BCBB10930B), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Velocity in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D50DA0140EF6520B289C820AA65E3AF9FAA413A0), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SceneDepthWorldUnits in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DFA46E1850A12416EF71F684A0D88C3303A3C885), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for CustomDepthWorldUnits in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: BF2B7CC22920BB5245F64F9B6732BEAEEFF997C4), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for AmbientOcclusion in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 1D69757E1CC343291D7B5594C999AFF6C00794F7), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WorldTangent in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 57A2C7AAA4718BFF919C59FA515DCCBFEDF16916), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for WorldNormal in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 34401768083B11CD04420B8960C02C4F899040D7), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SubsurfaceColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 26E8EF76BEC55425E25DBD6CC562E07D3BF17757), compiling.
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Specular in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 5938D7F4CCC22BC5E74671595E9D937D3A810C92), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyA in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: EFEDEFB8C6F68782B7E4FCA62544DC3B86433604), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyRGB in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: BD83F2BA5973D229852256E7B148A28FB1B168CA), compiling.
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SceneDepth in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 25EA080E024273B7E4C3D7564E6F193769012876), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SceneColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 1BCB3CECF61D8C9BBC7FBD02378CBDD09A798F24), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Anisotropy in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: C771667D62C35EBC910D3821FD0DDAB5E795385B), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Roughness in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CBDE63866EA7FD590C1D1DABDC0E24373F971F80), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Opacity in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: DDCD81152CECAB1AAD1167B1CE8A009C66D2BA8D), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Metallic in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 5DB26C4C38EC5C2C52EE830AAC05B413F7DF4A32), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for MaterialAO in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 1416A591CF5A036311619384F5F04364B20CA121), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LightingModel in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 92EBCECD33031558EA8273593FB002341A19DC78), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for FinalImage in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: F68318E29BE2FE0920496E6F7A73CB4A48E6624A), compiling.
LogShaderCompilers: Display: Started 12 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for CustomStencil in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: E7A9812B99BB65AF80AE1FACBABB0674E81731EC), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for CustomDepth in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D8C8D696B4A02760106348353234254C6989583E), compiling.
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for BaseColor in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 6D30669B00EEDFDC1E9F58A2F6F3B0BAD9A3637D), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 8 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for SplineEditorMeshMat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: CAC7E9243B656F4C6C97834EFE715AC1B48FB91F), compiling.
LogShaderCompilers: Display: Submitted 4 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LandscapeGizmoHeight_Mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: ACBFA46256952EF18E36279F574151B61A7111E5), compiling.
LogShaderCompilers: Display: Started 4 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 52 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for LandscapeGizmo_Mat_Copied in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: D8A94B1B584FFF66E7041AD87E67C086FC45017E), compiling.
LogShaderCompilers: Display: Started 52 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 9 shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for FloorPlaneMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: FC831BF824006024A8C378A4E8FCD472232F92D3), compiling.
LogShaderCompilers: Display: Started 9 ‘XGE’ shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Submitted 45 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 45 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for M_SimpleOpaque in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 9B221C61A671F19C371E811F409314380A826DB7), compiling.
LogShaderCompilers: Display: Submitted 15 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 15 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for Widget3DCameraPassThrough_Opaque_OneSided in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: 8079F435090A59B3FA2BADA6C2EA372FE9507595), compiling.
LogShaderCompilers: Display: Submitted 2 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 2 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for HelpActorMaterial in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: A81A035E9AABA4AE97D90EDD5913A9A319DF4E69), compiling.
LogShaderCompilers: Display: Submitted 27 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 27 ‘XGE’ shader compile jobs with ‘Low’ priority
LogMaterial: Display: Missing cached shadermap for MatineeCam_mat in OPENGL_ES3_1_ANDROID, Default, ES3_1 (DDC key hash: C00E4EF624AB347A8445A1D7364A04A443D4BE8D), compiling.
LogShaderCompilers: Display: Submitted 15 shader compile jobs with ‘Low’ priority
LogShaderCompilers: Display: Started 15 ‘XGE’ shader compile jobs with ‘Low’ priority
LogCook: Display: Cooked packages 386 Packages Remain 95 Total 481
LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogSlate: Took 0.001420 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1691MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1692MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1694MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1695MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1696MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1728MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1724MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1724MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1724MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1727MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1725MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1747MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1772MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1750MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1766MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1768MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cook Diagnostics: OpenFileHandles=482, VirtualMemory=1768MiB
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480
LogCook: Display: Cooked packages 411 Packages Remain 69 Total 480

… And if I enable "coocking on the fly… This happends:

LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.335679
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin RawInput
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamShared
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AdvancedSessions
LogPluginManager: Mounting plugin AdvancedSteamSessions
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogSteamShared: Display: Loading Steam SDK 1.51
LogSteamShared: Steam SDK Loaded!
LogOnline: OSS: Creating online subsystem instance for: Steam
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogOnline: OSS: Unable to create OnlineSubsystem module Steam
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx  , GPU: AMD Radeon(TM) Vega 8 Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line: 
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[r.VSync:0]]
LogConfig: Setting CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogHAL: Display: Platform has ~ 8 GB [8389550080 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogInit: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Setting CVar [[r.XGEShaderCompile:0]]
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Config/Windows/Editor.ini]
LogInit: Computer: LAPTOP-RQOR87K7
LogInit: User: Joonas
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=7.8GB (8GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 144.28 MB used, 144.29 MB peak
LogMemory: Process Virtual Memory: 126.92 MB used, 126.92 MB peak
LogMemory: Physical Memory: 6689.25 MB used,  1311.64 MB free, 8000.90 MB total
LogMemory: Virtual Memory: 134216424.00 MB used,  1307.60 MB free, 134217728.00 MB total
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: PhysX
LogInit: Using OS detected language (fi-FI).
LogInit: Using OS detected locale (fi-FI).
LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Display: IME system deactivated.
LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogHMD: Failed to initialize OpenVR with code 110
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1650' (Feature Level 11_0)
LogD3D11RHI:       3962/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI:    1. 'AMD Radeon(TM) Vega 8 Graphics' (Feature Level 11_0)
LogD3D11RHI:       113/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1002
LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI:       0/0/4000 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI:     Description : NVIDIA GeForce GTX 1650
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1f91
LogD3D11RHI:     SubSysId    : 109f1043
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 4154458112 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 4194775040 bytes
LogD3D11RHI:     AdapterLuid : 0 52478
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     GPU DeviceId: 0x1f91 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows:    0. 'AMD Radeon(TM) Vega 8 Graphics' (P:1 D:1)
LogWindows:    1. 'AMD Radeon(TM) Vega 8 Graphics' (P:0 D:0)
LogWindows:    2. 'AMD Radeon(TM) Vega 8 Graphics' (P:0 D:0)
LogWindows:    3. 'NVIDIA GeForce GTX 1650' (P:0 D:0)
LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter 
LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1650
LogD3D11RHI:   Driver Version: 512.78 (internal:30.0.15.1278, unified:512.78)
LogD3D11RHI:      Driver Date: 5-5-2022
LogRHI: Texture pool is 2773 MB (70% of 3962 MB)
LogD3D11RHI: Creating D3DDevice using adapter:
LogD3D11RHI:     Description : NVIDIA GeForce GTX 1650
LogD3D11RHI:     VendorId    : 10de
LogD3D11RHI:     DeviceId    : 1f91
LogD3D11RHI:     SubSysId    : 109f1043
LogD3D11RHI:     Revision    : 00a1
LogD3D11RHI:     DedicatedVideoMemory : 4154458112 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 4194775040 bytes
LogD3D11RHI:     AdapterLuid : 0 52478
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: Array index from any shader is supported
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogRHI: GeForceNow SDK initialized: 1
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Building Assets For Windows
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Shaders/WorkingDirectory/16332/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/eetul/AppData/Local/Temp/UnrealShaderWorkingDir/84D357C7464B9D98EB5E21A82881E549/'.
LogShaderCompilers: Display: Using XGE Controller for Shader Compilation.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.09s 105MB C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
LogDerivedDataCache: Display: Performance to C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.09ms. RandomReadSpeed=491.56MBs, RandomWriteSpeed=110.99MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Local data cache path C:/Users/eetul/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0041 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogInit: Active device profile: [00000226E3838900][00000226E0C4D480 49] Windows
LogInit: Profiles: [00000226E3838900][00000226E0C4D480 49] Windows, [00000226E37E7800][00000226E0CB9600 49] WindowsNoEditor, [00000226E383B500][00000226E0CBD780 49] WindowsServer, [00000226E37E4E00][00000226D9365900 49] WindowsClient, [00000226E383B800][00000226D9369A80 49] IOS, [00000226E37E6800][00000226E2CF1C00 49] iPadAir, [00000226E383A000][00000226E2CF
4200 49] iPadAir2, [00000226E37A4A00][00000226E2CFC4C0 49] IPadPro, [00000226E37A4B00][00000226E2CF8500 49] iPadAir3, [00000226E37E5700][00000226E2D00680 49] iPadAir4, [00000226E37A7400][00000226E2D04800 49] iPadMini2, [00000226E37E6A00][00000226D98C6940 49] iPadMini3, [00000226E37A5700][00000226E2D08A80 49] iPadMini4, [00000226E3838F00][00000226E2D0CBC0 49]
 iPadMini5, [00000226E37D4300][00000226E2D18E40 49] iPhone6, [00000226E37D4400][00000226E2D10E80 49] iPodTouch6, [00000226E37A7600][00000226E2D21140 49] iPhone7, [00000226E37A5800][00000226E2D1D180 49] iPodTouch7, [00000226E37D7F00][00000226E2D25300 49] iPhone5S, [00000226E37E6300][00000226E2D29480 49] iPhone6Plus, [00000226E37A4200][00000226E2D2D600 49] iPh
one6S, [00000226E37E6200][00000226E2D31780 49] iPhone6SPlus, [00000226E37A7C00][00000226E2D35900 49] iPhone7Plus, [00000226E37E7D00][00000226E2D39A80 49] iPhoneSE, [00000226E37A7500][00000226E2D3DC00 49] iPhone8, [00000226E37E5E00][00000226E2D40200 49] iPhone8Plus, [00000226E37A6600][00000226E2D44380 49] iPhoneX, [00000226E37E6500][00000226E2D48500 49] iPhon
eXS, [00000226E37A6000][00000226D98D4680 49] iPhoneXSMax, [00000226E37E7A00][00000226D98D8800 49] iPhoneXR, [00000226E37A7700][00000226D98DC980 49] iPhone11, [00000226E37E4D00][00000226D98E0B00 49] iPhone11Pro, [00000226E37A7800][00000226E2D14C40 49] iPhone11ProMax, [00000226E37E4F00][00000226D98E4D80 49] iPhoneSE2, [00000226E37A6E00][00000226D98E8EC0 49] iP
hone12Mini, [00000226E37E6700][00000226D98F1040 49] iPhone12, [00000226E37A5100][00000226D98F51C0 49] iPhone12Pro, [00000226E37E7600][00000226D98F9340 49] iPhone12ProMax, [00000226E37A6300][00000226D98FD4C0 49] iPadPro105, [00000226E37E4C00][00000226D9901640 49] iPadPro129, [00000226E37A7300][00000226D99057C0 49] iPadPro97, [00000226E37E5F00][00000226D990994
0 49] iPadPro2_129, [00000226E37A5400][00000226D990DAC0 49] iPad5, [00000226E37E7400][00000226D99100C0 49] iPad6, [00000226E37A7100][00000226D9914240 49] iPad7, [00000226E37E5A00][00000226D99183C0 49] iPad8, [00000226E37A6800][00000226D991C540 49] iPadPro11, [00000226E37E5B00][00000226D99246C0 49] iPadPro2_11, [00000226E37A5B00][00000226D9928840 49] iPadPro3
_129, [00000226E37E7900][00000226D99569C0 49] iPadPro4_129, [00000226E37■■■00][00000226D995EB40 49] AppleTV, [00000226E37E6000][00000226E3492CC0 49] AppleTV4K, [00000226E37A4100][00000226D98ECE00 49] TVOS, [00000226E37E6600][00000226E34AAF40 49] Mac, [00000226E37A6700][00000226E094B080 49] MacClient, [00000226E37E6F00][00000226E34AF1C0 49] MacNoEditor, [0000
0226E37A7900][00000226E34B7340 49] MacServer, [00000226E37E7500][00000226E34BB4C0 49] Linux, [00000226E37A6200][00000226E34BF640 49] LinuxAArch64, [00000226E37E4B00][00000226E34C37C0 49] LinuxNoEditor, [00000226E37A7B00][00000226E34C7940 49] LinuxAArch64NoEditor, [00000226E37E4100][00000226E34CBAC0 49] LinuxClient, [00000226E37A5D00][00000226E34DA0C0 49] Lin
uxAArch64Client, [00000226E37E5600][00000226E47B0240 49] LinuxServer, [00000226E37A6100][00000226E47F03C0 49] LinuxAArch64Server, [00000226E37E5300][00000226E47F8540 49] Android, [00000226E37A4500][00000226E48386C0 49] Android_Low, [00000226E37E6B00][00000226E4848840 49] Android_Mid, [00000226E383BA00][00000226E48569C0 49] Android_High, [00000226E37D5C00][00
000226E485AB40 49] Android_Default, [00000226E383A100][00000226E485ECC0 49] Android_Adreno4xx, [00000226E37D6700][00000226E4862E40 49] Android_Adreno5xx_Low, [00000226E3838B00][00000226E34B2F80 49] Android_Adreno5xx, [00000226E37D6D00][00000226E08FB0C0 49] Android_Adreno6xx, [00000226E3839200][00000226E08FF200 49] Android_Adreno6xx_Vulkan, [00000226E37D6800]
[00000226E48D7340 49] Android_Mali_T6xx, [00000226E383B200][00000226E09074C0 49] Android_Mali_T7xx, [00000226E37D6E00][00000226E0947640 49] Android_Mali_T8xx, [00000226E383A500][00000226E30277C0 49] Android_Mali_G71, [00000226E37D7E00][00000226E302B940 49] Android_Mali_G72, [00000226E383AA00][00000226E306FAC0 49] Android_Mali_G72_Vulkan, [00000226E37D5B00][0
0000226E09580C0 49] Android_Mali_G76, [00000226E3839D00][00000226E095C240 49] Android_Mali_G76_Vulkan, [00000226E37D7000][00000226E09603C0 49] Android_Mali_G77, [00000226E383AD00][00000226E0964540 49] Android_Mali_G77_Vulkan, [00000226E37D7A00][00000226E094E6C0 49] Android_Mali_G78, [00000226E3838D00][00000226E302E840 49] Android_Mali_G78_Vulkan, [00000226E3
7D4500][00000226E09689C0 49] Android_Mali_G710, [00000226E3839300][00000226E096CB40 49] Android_Mali_G710_Vulkan, [00000226E37D7500][00000226E30ACCC0 49] Android_Vulkan_SM5, [00000226E383B300][00000226E31AAE40 49] Android_PowerVR_G6xxx, [00000226E37D6C00][00000226E31A6FC0 49] Android_PowerVR_GT7xxx, [00000226E383BC00][00000226E31A3140 49] Android_PowerVR_GE8
xxx, [00000226E37D5200][00000226E0903280 49] Android_PowerVR_GM9xxx, [00000226E383B000][00000226E319F3C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000226E37D6900][00000226E319B500 49] Android_TegraK1, [00000226E3839100][00000226E34D3680 49] Android_Unknown_Vulkan, [00000226E37E4600][00000226E34CF800 49] Lumin, [00000226E383A900][00000226D9953980 49] Lumin_Deskto
p, [00000226E37E5200][00000226D995BB00 49] HoloLens, 
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: M_Multiplayer 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 862762085)
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
LogHMD: PokeAHoleMaterial loaded successfully
LogUObjectArray: 17186 objects as part of root set at end of initial load.
LogUObjectAllocator: 4313952 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 402FFDB8491A19AD78F803873D1CF1C5 | Instance: B37DC7D2478A9E52D24789BE1E5DF11E (LAPTOP-RQOR87K7-16332).
LogPython: Using Python 3.7.7
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.002387 seconds
LogFileCache: Scanning file cache for directory 'C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Developers/Joonas/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Collections/' took 0.00s
LogOcInput: OculusInput pre-init called
LogClass: Display: BoolProperty FBPSteamGroupOfficer::bIsOwner is not initialized properly. Module:AdvancedSteamSessions File:Classes/SteamRequestGroupOfficersCallbackProxy.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numOnline is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numInGame is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FBPSteamGroupInfo::numChatting is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::Handle is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::VendorID is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: IntProperty FRegisteredDeviceInfo::ProductID is not initialized properly. Module:RawInput File:Public/RawInputFunctionLibrary.h
LogClass: Display: 7 Uninitialized script struct members found including 0 object properties
LogEngine: Initializing Engine...
LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
LogHMD: Failed to initialize OpenVR with code 110
LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogAIModule: Creating AISystem for world Untitled
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           2
LogAudioMixer: Display:     Max Channels (voices):                32
LogAudioMixer: Display:     Number of Async Source Workers:       0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer.
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/eetul/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
LogEngineSessionManager: EngineSessionManager initialized
LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
LogEditorSessionSummary: EditorSessionSummaryWriter initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
LogCook: Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory 'C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/' took 0.01s
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 9.975
Cmd: MAP LOAD FILE="../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/1_Menus/UI_MENU.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'UI_MENU'.
LogAIModule: Creating AISystem for world UI_MENU
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,345ms to complete.
LogFileHelpers: Loading map 'UI_MENU' took 0.562
LogUnrealEdMisc: Total Editor Startup Time, took 10.539
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0127 seconds. Added 3851 classes and 941 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
LogPakFile: OnPakFileMounted2Time == 0.001323
LogPakFile: PakFile PrimaryIndexSize=189
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=152
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000067
LogPakFile: PakFile PrimaryIndexSize=191
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=160
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=190
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=154
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
LogPakFile: OnPakFileMounted2Time == 0.000056
LogPakFile: PakFile PrimaryIndexSize=192
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=158
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=182
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=138
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=184
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=142
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000053
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=182
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=138
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=184
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=142
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000057
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=190
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=154
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=189
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=152
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
LogPakFile: OnPakFileMounted2Time == 0.000066
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
LogPakFile: OnPakFileMounted2Time == 0.000059
LogPakFile: PakFile PrimaryIndexSize=187
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=148
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=183
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=140
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
LogPakFile: OnPakFileMounted2Time == 0.000064
LogPakFile: PakFile PrimaryIndexSize=186
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=146
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
LogPakFile: OnPakFileMounted2Time == 0.000058
LogPakFile: PakFile PrimaryIndexSize=188
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=150
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogPakFile: PakFile PrimaryIndexSize=185
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=144
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000054
LogPakFile: PakFile PrimaryIndexSize=192
LogPakFile: PakFile PathHashIndexSize=101
LogPakFile: PakFile FullDirectoryIndexSize=158
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
LogPakFile: OnPakFileMounted2Time == 0.000055
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders.
LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000974 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogSlate: Took 0.000507 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogRenderer: Reallocating scene render targets to support 956x436 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.001145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders.
LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
LogLoad: (Engine Initialization) Total time: 11.97 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
LogRawInputWindows: Warning: Found device 11 devices
LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
LogAssetRegistry: Asset discovery search completed in 7.3890 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 1000 MB
MapCheck: New page: Map Check
Cmd: MAP REBUILD ALLVISIBLE
LogEditorServer: Rebuildmap Clear paths rebuilt
LogWorld: UWorld::CleanupWorld for UI_MENU, bSessionEnded=true, bCleanupResources=false
LogNavigationDataBuild: Display: UNavigationSystemV1::Build started...
LogNavigationDataBuild: Display:    Building navigation data using PHYSICS_INTERFACE_PHYSX.
LogNavigationDataBuild: Display:    Building navigation data using WITH_PHYSX.
LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
LogLevel: Display: Export Material TexCoord Scales took 0.013 seconds.
TextureStreamingBuild: Display: Build Texture Streaming took 0.001 seconds.
LogUObjectHash: Compacting FUObjectHashTables data took   0.37ms
LightingResults: New page: Lighting Build - 27.9.2023 klo 21.46.14
LogSwarmInterface: [OpenConnection] Registering TCP channel ...
LogSwarmInterface: [OpenConnection] Connecting to agent ...
LogSwarmInterface: [TryOpenConnection] Testing the Agent
LogTcpMessaging: Started Connection to '127.0.0.1:6666'
LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
LogSwarmInterface: [TryOpenConnection] Local Process ID is 16332
LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
Cmd: MAP CHECK DONTDISPLAYDIALOG
MapCheck: New page: UI_MENU - 27.9.2023 klo 21.46.22
MapCheck: Error: WorldInfo_0 Maps need lighting rebuilt 
MapCheck: Map check complete: 1 Error(s), 0 Warning(s), took 2,813ms to complete.
LogEditorBuildUtils: Build time 0:08
LogSlate: Took 0.001060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
Job is a success!
LogSlate: Took 0.000319 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.022s
LogVolumetricLightmapImport:      Indirection Texture 16x16x16 = 0.0Mb
LogVolumetricLightmapImport:      BrickData (all levels) 0.1Mb
LogVolumetricLightmapImport:      Bricks at depth
LogVolumetricLightmapImport:          0: 3.3% covering 100.0% of volume
LogVolumetricLightmapImport:          1: 13.3% covering 6.2% of volume
LogVolumetricLightmapImport:          2: 83.3% covering 0.6% of volume
LogVolumetricLightmapImport:      Bricks in each level
LogVolumetricLightmapImport:          UI_MENU             30 bricks   100.0% (Persistent Level)
LogTexture: Display: Building textures: SkyOcclusion0_1 (OODLE_AutoDXT, 1024X512)
LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 
LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024)
LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 
LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 64X64)
LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024)
LogTexture: Display: Building textures: SkyOcclusion0_2 (OODLE_AutoDXT, 64X32)
LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 64X64)
LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 32X32)
LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X512)
Lightmass on LAPTOP-RQOR87K7: 3.19 sec total, 131 ms importing, 17 ms setup, 560 ms photons, 2.35 sec processing, 0 ms extra exporting [3/3 mappings]. Threads: 16.4 sec total, 3.40 sec processing.
LogStaticLightingSystem: UI_MENU_BuiltData storing lightmap data for 3 meshes in 2 LightmapResourceClusters (1.5 Meshes per cluster).
LogUObjectHash: Compacting FUObjectHashTables data took   0.83ms
LogStaticLightingSystem: Illumination: 12.8 sec (153 ms encoding lightmaps, 97 ms encoding shadowmaps)
LogStaticLightingSystem: Lightmap texture memory:  2.7 MB (2.7 MB streaming, 0.0 MB non-streaming), 4 textures
LogStaticLightingSystem: Shadowmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 2 textures
DumpUnbuiltLightIteractions
Lights with unbuilt interactions: 0
Primitives with unbuilt interactions: 0
LogTexture: Display: Building textures: NewReflectionComponentTexture3884DE244CA9D1E5320A11B1C608A293 (BGRA8, 128X128)
Cmd: MAP CHECK NOTIFYRESULTS
MapCheck: New page: UI_MENU - 27.9.2023 klo 21.46.32
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,602ms to complete.
LogSlate: Window 'Message Log' being destroyed
LogSlate: Window 'Message Log' being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took   0.91ms
LogSlate: Window 'Save Content' being destroyed
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1_Menus/UI_MENU" FILE="../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/1_Menus/UI_MENU.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
LogUObjectHash: Compacting FUObjectHashTables data took   0.41ms
LogSavePackage: Moving '../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/UI_MENUE921D6D6418D84FED88C86B7FD5404DD.tmp' to '../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/1_Menus/UI_MENU.umap'
LogFileHelpers: Saving map 'UI_MENU' took 0.054
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1_Menus/UI_MENU_BuiltData" FILE="../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/1_Menus/UI_MENU_BuiltData.uasset" SILENT=true
LogSavePackage: Moving '../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/UI_MENU_BuiltData6198B8AD439A69DE253A71917C0073CF.tmp' to '../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/1_Menus/UI_MENU_BuiltData.uasset'
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1_Menus/UI_MENU_BuiltData" FILE="../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/1_Menus/UI_MENU_BuiltData.uasset" SILENT=true
LogSavePackage: Moving '../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Saved/UI_MENU_BuiltDataDEA062AC4830D6271D8DF5A65A218C05.tmp' to '../../../../../../PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Content/Maps/1_Menus/UI_MENU_BuiltData.uasset'
LogPlayLevel: Launcher Device ID: Android_ASTC@R58R72H3CGP
LogPlayLevel: PlayLevel: No blueprints needed recompiling
AssetCheck: New page: Asset Save: multiple assets
LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Maps/1_Menus/UI_MENU_BuiltData.UI_MENU_BuiltData
LogContentValidation: Display: Validating World /Game/Maps/1_Menus/UI_MENU.UI_MENU
LogPlayLevel: Running AutomationTool...
LogPlayLevel: Parsing command line: -ScriptsForProject=C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/M_Multiplayer.uproject BuildCookRun -project=C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/M_Multiplayer.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engin
e\Binaries\Win64\UE4Editor-Cmd.exe" -utf8output -platform=Android -targetplatform=Android -cookflavor=ASTC -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -cookonthefly -nokill -map=/Game/Maps/1_Menus/UI_MENU -compressed -stage -deploy -cmdline="/Game/Maps/1_Menus/UI_MENU -Messaging" -device=Android_ASTC@R58R72H3CGP
 -addcmdline="-SessionId=FA10D72A4A6249624F705581ACFBDC7D -SessionOwner='Joonas' -SessionName='Launch On Device'  " -run
LogPlayLevel: Setting up ProjectParams for C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\M_Multiplayer.uproject
LogPlayLevel: ********** COOK COMMAND STARTED **********
LogPlayLevel: Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor.exe C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\M_Multiplayer.uproject -run=cook -cookonthefly -unattended -CrashForUAT -log -abslog="C:\Users\eetul\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Server.log" -SessionId=FA10D72A4A6
249624F705581ACFBDC7D -SessionOwner="Joonas" -SessionName="Launch On Device"
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 2.024498
LogPlayLevel: Waiting a few seconds for the server to start...
LogPlayLevel: ********** COOK COMMAND COMPLETED **********
LogPlayLevel: Completed Launch On Stage: Cook Server Task, Time: 4.513269
LogPlayLevel: ********** STAGE COMMAND STARTED **********
LogPlayLevel: Creating UE4CommandLine.txt
LogPlayLevel: Creating Staging Manifest...
LogPlayLevel: Cleaning Stage Directory: C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Copying NonUFSFiles to staging directory: C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Copying DebugFiles to staging directory: C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Running: C:\Users\eetul\AppData\Local\Android\Sdk\platform-tools\adb.exe -s R58R72H3CGP shell "echo $EXTERNAL_STORAGE"
LogPlayLevel: Took 0,1110072s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\Users\eetul\AppData\Local\Android\Sdk\platform-tools\adb.exe -s R58R72H3CGP  pull /sdcard/UE4Game/M_Multiplayer/Manifest_UFSFiles_Android.txt "C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Saved\StagedBuilds\Android_ASTC\Manifest_UFSFiles_Android_R58R72H3CGP.txt"
LogPlayLevel: Took 0,08901s to run adb.exe, ExitCode=1
LogPlayLevel: ********** STAGE COMMAND COMPLETED **********
LogPlayLevel: ********** PACKAGE COMMAND STARTED **********
LogPlayLevel: ********** PACKAGE COMMAND COMPLETED **********
LogPlayLevel: ********** DEPLOY COMMAND STARTED **********
LogPlayLevel: Running: C:\Users\eetul\AppData\Local\Android\Sdk\platform-tools\adb.exe -s R58R72H3CGP  shell getprop ro.product.cpu.abi
LogPlayLevel: Took 0,1320622s to run adb.exe, ExitCode=0
LogPlayLevel: AndroidPlugin: Plugins\Online\Android\OnlineSubsystemGooglePlay\Source\OnlineSubsystemGooglePlay_UPL.xml
LogPlayLevel: AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
LogPlayLevel: AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
LogPlayLevel: AndroidPlugin: Plugins\Runtime\GooglePAD\Source\GooglePAD\GooglePAD_APL.xml
LogPlayLevel: AndroidPlugin: Plugins\Runtime\Oculus\OculusVR\Source\OculusHMD\OculusMobile_APL.xml
LogPlayLevel: AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
LogPlayLevel: AndroidPlugin: Source\Runtime\Advertising\Android\AndroidAdvertising\AndroidAdvertising_APL.xml
LogPlayLevel: AndroidPlugin: Source\ThirdParty\HWCPipe\HWCPipe_UPL.xml
LogPlayLevel: AndroidPlugin: Source\ThirdParty\heapprofd\heapprofd_UPL.xml
LogPlayLevel: AndroidPlugin: Source\ThirdParty\GoogleGameSDK\GoogleGameSDK_APL.xml
LogPlayLevel: UPL: Engine\Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay_UPL.xml
LogPlayLevel: UPL: Engine\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
LogPlayLevel: UPL: Engine\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
LogPlayLevel: UPL: Engine\Plugins/Runtime/GooglePAD/Source/GooglePAD/GooglePAD_APL.xml
LogPlayLevel: UPL: Engine\Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusMobile_APL.xml
LogPlayLevel: UPL: Engine\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
LogPlayLevel: UPL: Engine\Source/Runtime/Advertising/Android/AndroidAdvertising/AndroidAdvertising_APL.xml
LogPlayLevel: UPL: Engine\Source/ThirdParty/HWCPipe/HWCPipe_UPL.xml
LogPlayLevel: UPL: Engine\Source/ThirdParty/heapprofd/heapprofd_UPL.xml
LogPlayLevel: UPL: Engine\Source/ThirdParty/GoogleGameSDK/GoogleGameSDK_APL.xml
LogPlayLevel: Using package name: 'com.duckjohnn.test'
LogPlayLevel: GotStoreVersion found v1. (bUseChangeListAsStoreVersion=False IsBuildMachine=False EngineChangeList=0)
LogPlayLevel: Writing packageInfo pkgName:com.duckjohnn.test storeVersion:1 versionDisplayName:1.0 to C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Binaries\Android\packageInfo.txt
LogPlayLevel: ====27.9.2023 18.47.01====PREPARING TO MAKE APK=================================================================
LogPlayLevel: bBuildForES31: true
LogPlayLevel: bSupportsVulkan: false
LogPlayLevel: Building Java with SDK API level 'android-31'
LogPlayLevel: Building with Build Tools version '30.0.1'
LogPlayLevel: ==== Writing to shim file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
LogPlayLevel: ==== Shim data file up to date so not writing. ====
LogPlayLevel: ==== Writing to template target file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Build\Android\src\com\duckjohnn\test\AlarmReceiver.java ====
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: ==== Writing to template target file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Build\Android\src\com\duckjohnn\test\DownloaderActivity.java ====
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: ==== Writing to template target file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Build\Android\src\com\duckjohnn\test\OBBDownloaderService.java ====
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: Cleaning up files based on template dir C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Build\Android\src\com\duckjohnn\test
LogPlayLevel: Cleaning up files based on template dir C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Build\Android\src\com\duckjohnn\test
LogPlayLevel: Previous .apk file(s) were made with different build settings, forcing repackage.
LogPlayLevel: UPL Init: armeabi-v7a
LogPlayLevel: Subsystem Google Play SDK Android init
LogPlayLevel: Android Permission Plugin Init
LogPlayLevel: Google Cloud Messaging init
LogPlayLevel: GCMClientSenderID set: false
LogPlayLevel: GooglePAD Plugin Init
LogPlayLevel: GooglePAD enabled: false
LogPlayLevel: Oculus mobile init
LogPlayLevel: Oculus Signature Files (osig) will be removed from APK
LogPlayLevel: Android Voice init
LogPlayLevel: AndroidAdvertising init
LogPlayLevel: Including AdMob support. Disable in Android project settings if you do not need to use it.
LogPlayLevel: HWCPipe init
LogPlayLevel: heapprofd init
LogPlayLevel: Unsupported architecture: armeabi-v7a
LogPlayLevel: GoogleGameSDK Android init
LogPlayLevel: UPL Init: arm64-v8a
LogPlayLevel: Subsystem Google Play SDK Android init
LogPlayLevel: Android Permission Plugin Init
LogPlayLevel: Google Cloud Messaging init
LogPlayLevel: GCMClientSenderID set: false
LogPlayLevel: GooglePAD Plugin Init
LogPlayLevel: GooglePAD enabled: false
LogPlayLevel: Oculus mobile init
LogPlayLevel: Oculus Signature Files (osig) will be removed from APK
LogPlayLevel: Android Voice init
LogPlayLevel: AndroidAdvertising init
LogPlayLevel: Including AdMob support. Disable in Android project settings if you do not need to use it.
LogPlayLevel: HWCPipe init
LogPlayLevel: heapprofd init
LogPlayLevel: GoogleGameSDK Android init
LogPlayLevel: APK contains data.
LogPlayLevel: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7)
LogPlayLevel: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=arm64)
LogPlayLevel: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7)
LogPlayLevel: ====27.9.2023 18.47.02====PREPARING NATIVE CODE=====-armv7============================================================
LogPlayLevel: bPackageDataInsideApk = False
LogPlayLevel: UE4CommandLine.txt exists...
LogPlayLevel: Copying C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Saved\StagedBuilds\Android_ASTC\UE4CommandLine.txt to C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Intermediate\Android\armv7\assets\UE4CommandLine.txt
LogPlayLevel: Added repository: C:\Program Files\Epic Games\UE_4.27\Engine\Source\ThirdParty\Android\extras\google\m2repository
LogPlayLevel: Added repository: C:\Program Files\Epic Games\UE_4.27\Engine\Source\ThirdParty\Android\extras\android\m2repository
LogPlayLevel: AARImports: com.google.android.gms, play-services-auth, 11.8.0
LogPlayLevel: AARImports: com.google.android.gms, play-services-games, 11.8.0
LogPlayLevel: AARImports: com.google.android.gms, play-services-nearby, 11.8.0
LogPlayLevel: AARImports: com.google.android.gms, play-services-plus, 11.8.0
LogPlayLevel: Copying Google Play BillingApiV2 java files
LogPlayLevel: Directory Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Java/BillingApiV2 copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/src
LogPlayLevel: Copying permission_library directory to staging before build
LogPlayLevel: Directory C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/AndroidPermission/permission_library copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/JavaLibs/permission_library
LogPlayLevel: ==== Writing to OBB data file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Intermediate\Android\armv7\src\com\duckjohnn\test\OBBData.java ====
LogPlayLevel: ==== OBB data file up to date so not writing. ====
LogPlayLevel: Copying new .so C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Android\UE4Game-armv7.so file to jni folder...
LogPlayLevel: Copying libplaycore.so and proguard files
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Plugins/Runtime/GooglePAD/Source/GooglePAD/../ThirdParty/play-core-native-sdk/libs/armeabi-v7a/ndk21.4.7075529/c++_shared/libplaycore.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/libs/armeabi-v7a/libplaycore.so
LogPlayLevel: Copying libvrapi.so
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/armeabi-v7a/libvrapi.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/libs/armeabi-v7a/libvrapi.so
LogPlayLevel: Copying libOVRPlugin.so
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/Lib/armeabi-v7a/libOVRPlugin.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/libs/armeabi-v7a/libOVRPlugin.so
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/VrApi.jar copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/libs/VrApi.jar
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/SystemUtils.jar copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/libs/SystemUtils.jar
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/HWCPipe/lib/armeabi-v7a/libhwcpipe.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/armv7/libs/armeabi-v7a/libhwcpipe.so
LogPlayLevel: Copying libhwcpipe.so
LogPlayLevel: ====27.9.2023 18.47.03====PERFORMING FINAL APK PACKAGE OPERATION=====-armv7===========================================
LogPlayLevel: Copied file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Intermediate\Android\armv7\gradle\app\src\main\assets\UE4CommandLine.txt.
LogPlayLevel: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7)
LogPlayLevel: Creating rungradle.bat to work around commandline length limit (using unused drive letter Z:)
LogPlayLevel: Making .apk with Gradle...
LogPlayLevel: To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/6.1.1/userguide/gradle_daemon.html.
LogPlayLevel: Daemon will be stopped at the end of the build stopping after processing
LogPlayLevel: > Task :app:preBuild UP-TO-DATE
LogPlayLevel: > Task :app:preDebugBuild UP-TO-DATE
LogPlayLevel: > Task :downloader_library:preBuild UP-TO-DATE
LogPlayLevel: > Task :downloader_library:preDebugBuild UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugAidl NO-SOURCE
LogPlayLevel: > Task :permission_library:preBuild UP-TO-DATE
LogPlayLevel: > Task :permission_library:preDebugBuild UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugAidl NO-SOURCE
LogPlayLevel: > Task :app:compileDebugAidl UP-TO-DATE
LogPlayLevel: > Task :downloader_library:packageDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :permission_library:packageDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :app:compileDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :app:generateDebugBuildConfig UP-TO-DATE
LogPlayLevel: > Task :app:javaPreCompileDebug UP-TO-DATE
LogPlayLevel: > Task :app:generateDebugResValues UP-TO-DATE
LogPlayLevel: > Task :app:generateDebugResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :downloader_library:generateDebugResValues UP-TO-DATE
LogPlayLevel: > Task :downloader_library:generateDebugResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:packageDebugResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:generateDebugResValues UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :permission_library:generateDebugResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:packageDebugResources UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugResources UP-TO-DATE
LogPlayLevel: > Task :app:createDebugCompatibleScreenManifests UP-TO-DATE
LogPlayLevel: > Task :app:extractDeepLinksDebug UP-TO-DATE
LogPlayLevel: > Task :downloader_library:extractDeepLinksDebug UP-TO-DATE
LogPlayLevel: > Task :downloader_library:processDebugManifest UP-TO-DATE
LogPlayLevel: > Task :permission_library:extractDeepLinksDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:processDebugManifest UP-TO-DATE
LogPlayLevel: > Task :app:processDebugManifest UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugLibraryResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:parseDebugLocalResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:generateDebugRFile UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugLibraryResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:parseDebugLocalResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:generateDebugRFile UP-TO-DATE
LogPlayLevel: > Task :app:processDebugResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:generateDebugBuildConfig UP-TO-DATE
LogPlayLevel: > Task :downloader_library:javaPreCompileDebug UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugJavaWithJavac UP-TO-DATE
LogPlayLevel: > Task :downloader_library:bundleLibCompileToJarDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:generateDebugBuildConfig UP-TO-DATE
LogPlayLevel: > Task :permission_library:javaPreCompileDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugJavaWithJavac UP-TO-DATE
LogPlayLevel: > Task :permission_library:bundleLibCompileToJarDebug UP-TO-DATE
LogPlayLevel: > Task :app:compileDebugJavaWithJavac UP-TO-DATE
LogPlayLevel: > Task :app:compileDebugSources UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugShaders UP-TO-DATE
LogPlayLevel: > Task :app:compileDebugShaders NO-SOURCE
LogPlayLevel: > Task :app:generateDebugAssets UP-TO-DATE
LogPlayLevel: > Task :downloader_library:mergeDebugShaders UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugShaders NO-SOURCE
LogPlayLevel: > Task :downloader_library:generateDebugAssets UP-TO-DATE
LogPlayLevel: > Task :downloader_library:packageDebugAssets UP-TO-DATE
LogPlayLevel: > Task :permission_library:mergeDebugShaders UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugShaders NO-SOURCE
LogPlayLevel: > Task :permission_library:generateDebugAssets UP-TO-DATE
LogPlayLevel: > Task :permission_library:packageDebugAssets UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugAssets
LogPlayLevel: > Task :app:processDebugJavaRes NO-SOURCE
LogPlayLevel: > Task :downloader_library:processDebugJavaRes NO-SOURCE
LogPlayLevel: > Task :downloader_library:bundleLibResDebug NO-SOURCE
LogPlayLevel: > Task :permission_library:processDebugJavaRes NO-SOURCE
LogPlayLevel: > Task :permission_library:bundleLibResDebug NO-SOURCE
LogPlayLevel: > Task :app:mergeDebugJavaResource UP-TO-DATE
LogPlayLevel: > Task :downloader_library:bundleLibRuntimeToJarDebug UP-TO-DATE
LogPlayLevel: > Task :app:checkDebugDuplicateClasses UP-TO-DATE
LogPlayLevel: > Task :app:mergeExtDexDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:bundleLibRuntimeToJarDebug UP-TO-DATE
LogPlayLevel: > Task :app:dexBuilderDebug UP-TO-DATE
LogPlayLevel: > Task :app:mergeLibDexDebug UP-TO-DATE
LogPlayLevel: > Task :app:mergeProjectDexDebug UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugJniLibFolders UP-TO-DATE
LogPlayLevel: > Task :downloader_library:mergeDebugJniLibFolders UP-TO-DATE
LogPlayLevel: > Task :downloader_library:mergeDebugNativeLibs UP-TO-DATE
LogPlayLevel: > Task :downloader_library:stripDebugDebugSymbols NO-SOURCE
LogPlayLevel: > Task :downloader_library:copyDebugJniLibsProjectOnly UP-TO-DATE
LogPlayLevel: > Task :permission_library:mergeDebugJniLibFolders UP-TO-DATE
LogPlayLevel: > Task :permission_library:mergeDebugNativeLibs UP-TO-DATE
LogPlayLevel: > Task :permission_library:stripDebugDebugSymbols NO-SOURCE
LogPlayLevel: > Task :permission_library:copyDebugJniLibsProjectOnly UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugNativeLibs UP-TO-DATE
LogPlayLevel: > Task :app:stripDebugDebugSymbols UP-TO-DATE
LogPlayLevel: > Task :app:ueDeleteOldPackageDebug
LogPlayLevel: > Task :app:validateSigningDebug UP-TO-DATE
LogPlayLevel: > Task :app:packageDebug
LogPlayLevel: > Task :app:assembleDebug
LogPlayLevel: > Task :app:ue4CompleteDebug
LogPlayLevel: BUILD SUCCESSFUL in 47s
LogPlayLevel: 59 actionable tasks: 4 executed, 55 up-to-date
LogPlayLevel: Writing symbols to C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Binaries/Android\M_Multiplayer_Symbols_v1/M_Multiplayer-armv7\libUE4.so
LogPlayLevel: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=arm64)
LogPlayLevel: ====27.9.2023 18.47.51====PREPARING NATIVE CODE=====-arm64============================================================
LogPlayLevel: bPackageDataInsideApk = False
LogPlayLevel: UE4CommandLine.txt exists...
LogPlayLevel: Copying C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Saved\StagedBuilds\Android_ASTC\UE4CommandLine.txt to C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Intermediate\Android\arm64\assets\UE4CommandLine.txt
LogPlayLevel: Added repository: C:\Program Files\Epic Games\UE_4.27\Engine\Source\ThirdParty\Android\extras\google\m2repository
LogPlayLevel: Added repository: C:\Program Files\Epic Games\UE_4.27\Engine\Source\ThirdParty\Android\extras\android\m2repository
LogPlayLevel: AARImports: com.google.android.gms, play-services-auth, 11.8.0
LogPlayLevel: AARImports: com.google.android.gms, play-services-games, 11.8.0
LogPlayLevel: AARImports: com.google.android.gms, play-services-nearby, 11.8.0
LogPlayLevel: AARImports: com.google.android.gms, play-services-plus, 11.8.0
LogPlayLevel: Copying Google Play BillingApiV2 java files
LogPlayLevel: Directory Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Java/BillingApiV2 copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/src
LogPlayLevel: Copying permission_library directory to staging before build
LogPlayLevel: Directory C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/AndroidPermission/permission_library copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/JavaLibs/permission_library
LogPlayLevel: ==== Writing to OBB data file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Intermediate\Android\arm64\src\com\duckjohnn\test\OBBData.java ====
LogPlayLevel: ==== OBB data file up to date so not writing. ====
LogPlayLevel: Copying new .so C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Android\UE4Game-arm64.so file to jni folder...
LogPlayLevel: Copying libplaycore.so and proguard files
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Plugins/Runtime/GooglePAD/Source/GooglePAD/../ThirdParty/play-core-native-sdk/libs/arm64-v8a/ndk21.4.7075529/c++_shared/libplaycore.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/libs/arm64-v8a/libplaycore.so
LogPlayLevel: Copying libvrapi.so
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/arm64-v8a/libvrapi.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/libs/arm64-v8a/libvrapi.so
LogPlayLevel: Copying libOVRPlugin.so
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/Lib/arm64-v8a/libOVRPlugin.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/libs/arm64-v8a/libOVRPlugin.so
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/VrApi.jar copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/libs/VrApi.jar
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/SystemUtils.jar copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/libs/SystemUtils.jar
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/HWCPipe/lib/arm64-v8a/libhwcpipe.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/libs/arm64-v8a/libhwcpipe.so
LogPlayLevel: Copying libhwcpipe.so
LogPlayLevel: File C:/Program Files/Epic Games/UE_4.27/Engine/Source/ThirdParty/heapprofd/arm64-v8a/libheapprofd_standalone_client.so copied to C:/PELIPROJEKTIT/M_Multiplayer/M_Multiplayer/Intermediate/Android/arm64/libs/arm64-v8a/libheapprofd_standalone_client.so
LogPlayLevel: Copying heapprofd_standalone_client.so
LogPlayLevel: ====27.9.2023 18.47.53====PERFORMING FINAL APK PACKAGE OPERATION=====-arm64===========================================
LogPlayLevel: Copied file C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Intermediate\Android\arm64\gradle\app\src\main\assets\UE4CommandLine.txt.
LogPlayLevel: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=arm64)
LogPlayLevel: Creating rungradle.bat to work around commandline length limit (using unused drive letter Z:)
LogPlayLevel: Making .apk with Gradle...
LogPlayLevel: To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/6.1.1/userguide/gradle_daemon.html.
LogPlayLevel: Daemon will be stopped at the end of the build stopping after processing
LogPlayLevel: > Task :app:preBuild UP-TO-DATE
LogPlayLevel: > Task :app:preDebugBuild UP-TO-DATE
LogPlayLevel: > Task :downloader_library:preBuild UP-TO-DATE
LogPlayLevel: > Task :downloader_library:preDebugBuild UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugAidl NO-SOURCE
LogPlayLevel: > Task :permission_library:preBuild UP-TO-DATE
LogPlayLevel: > Task :permission_library:preDebugBuild UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugAidl NO-SOURCE
LogPlayLevel: > Task :app:compileDebugAidl UP-TO-DATE
LogPlayLevel: > Task :downloader_library:packageDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :permission_library:packageDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :app:compileDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :app:generateDebugBuildConfig UP-TO-DATE
LogPlayLevel: > Task :app:javaPreCompileDebug UP-TO-DATE
LogPlayLevel: > Task :app:generateDebugResValues UP-TO-DATE
LogPlayLevel: > Task :app:generateDebugResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :downloader_library:generateDebugResValues UP-TO-DATE
LogPlayLevel: > Task :downloader_library:generateDebugResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:packageDebugResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:generateDebugResValues UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugRenderscript NO-SOURCE
LogPlayLevel: > Task :permission_library:generateDebugResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:packageDebugResources UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugResources UP-TO-DATE
LogPlayLevel: > Task :app:createDebugCompatibleScreenManifests UP-TO-DATE
LogPlayLevel: > Task :app:extractDeepLinksDebug UP-TO-DATE
LogPlayLevel: > Task :downloader_library:extractDeepLinksDebug UP-TO-DATE
LogPlayLevel: > Task :downloader_library:processDebugManifest UP-TO-DATE
LogPlayLevel: > Task :permission_library:extractDeepLinksDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:processDebugManifest UP-TO-DATE
LogPlayLevel: > Task :app:processDebugManifest UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugLibraryResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:parseDebugLocalResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:generateDebugRFile UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugLibraryResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:parseDebugLocalResources UP-TO-DATE
LogPlayLevel: > Task :permission_library:generateDebugRFile UP-TO-DATE
LogPlayLevel: > Task :app:processDebugResources UP-TO-DATE
LogPlayLevel: > Task :downloader_library:generateDebugBuildConfig UP-TO-DATE
LogPlayLevel: > Task :downloader_library:javaPreCompileDebug UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugJavaWithJavac UP-TO-DATE
LogPlayLevel: > Task :downloader_library:bundleLibCompileToJarDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:generateDebugBuildConfig UP-TO-DATE
LogPlayLevel: > Task :permission_library:javaPreCompileDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugJavaWithJavac UP-TO-DATE
LogPlayLevel: > Task :permission_library:bundleLibCompileToJarDebug UP-TO-DATE
LogPlayLevel: > Task :app:compileDebugJavaWithJavac UP-TO-DATE
LogPlayLevel: > Task :app:compileDebugSources UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugShaders UP-TO-DATE
LogPlayLevel: > Task :app:compileDebugShaders NO-SOURCE
LogPlayLevel: > Task :app:generateDebugAssets UP-TO-DATE
LogPlayLevel: > Task :downloader_library:mergeDebugShaders UP-TO-DATE
LogPlayLevel: > Task :downloader_library:compileDebugShaders NO-SOURCE
LogPlayLevel: > Task :downloader_library:generateDebugAssets UP-TO-DATE
LogPlayLevel: > Task :downloader_library:packageDebugAssets UP-TO-DATE
LogPlayLevel: > Task :permission_library:mergeDebugShaders UP-TO-DATE
LogPlayLevel: > Task :permission_library:compileDebugShaders NO-SOURCE
LogPlayLevel: > Task :permission_library:generateDebugAssets UP-TO-DATE
LogPlayLevel: > Task :permission_library:packageDebugAssets UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugAssets
LogPlayLevel: > Task :app:processDebugJavaRes NO-SOURCE
LogPlayLevel: > Task :downloader_library:processDebugJavaRes NO-SOURCE
LogPlayLevel: > Task :downloader_library:bundleLibResDebug NO-SOURCE
LogPlayLevel: > Task :permission_library:processDebugJavaRes NO-SOURCE
LogPlayLevel: > Task :permission_library:bundleLibResDebug NO-SOURCE
LogPlayLevel: > Task :app:mergeDebugJavaResource UP-TO-DATE
LogPlayLevel: > Task :downloader_library:bundleLibRuntimeToJarDebug UP-TO-DATE
LogPlayLevel: > Task :app:checkDebugDuplicateClasses UP-TO-DATE
LogPlayLevel: > Task :app:mergeExtDexDebug UP-TO-DATE
LogPlayLevel: > Task :permission_library:bundleLibRuntimeToJarDebug UP-TO-DATE
LogPlayLevel: > Task :app:dexBuilderDebug UP-TO-DATE
LogPlayLevel: > Task :app:mergeLibDexDebug UP-TO-DATE
LogPlayLevel: > Task :app:mergeProjectDexDebug UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugJniLibFolders UP-TO-DATE
LogPlayLevel: > Task :downloader_library:mergeDebugJniLibFolders UP-TO-DATE
LogPlayLevel: > Task :downloader_library:mergeDebugNativeLibs UP-TO-DATE
LogPlayLevel: > Task :downloader_library:stripDebugDebugSymbols NO-SOURCE
LogPlayLevel: > Task :downloader_library:copyDebugJniLibsProjectOnly UP-TO-DATE
LogPlayLevel: > Task :permission_library:mergeDebugJniLibFolders UP-TO-DATE
LogPlayLevel: > Task :permission_library:mergeDebugNativeLibs UP-TO-DATE
LogPlayLevel: > Task :permission_library:stripDebugDebugSymbols NO-SOURCE
LogPlayLevel: > Task :permission_library:copyDebugJniLibsProjectOnly UP-TO-DATE
LogPlayLevel: > Task :app:mergeDebugNativeLibs UP-TO-DATE
LogPlayLevel: > Task :app:stripDebugDebugSymbols UP-TO-DATE
LogPlayLevel: > Task :app:ueDeleteOldPackageDebug
LogPlayLevel: > Task :app:validateSigningDebug UP-TO-DATE
LogPlayLevel: > Task :app:packageDebug
LogPlayLevel: > Task :app:assembleDebug
LogPlayLevel: > Task :app:ue4CompleteDebug
LogPlayLevel: BUILD SUCCESSFUL in 30s
LogPlayLevel: 59 actionable tasks: 4 executed, 55 up-to-date
LogPlayLevel: Writing symbols to C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Binaries/Android\M_Multiplayer_Symbols_v1/M_Multiplayer-arm64\libUE4.so
LogPlayLevel: ====27.9.2023 18.48.25====COMPLETED MAKE APK=======================================================================
LogPlayLevel: Using this aapt: C:/Users/eetul/AppData/Local/Android/Sdk\build-tools\30.0.1\aapt.exe
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: Running: C:\Users\eetul\AppData\Local\Android\Sdk\platform-tools\adb.exe -s R58R72H3CGP shell "echo $EXTERNAL_STORAGE"
LogPlayLevel: Took 0,1260102s to run adb.exe, ExitCode=0
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: GetPackageInfo ReturnValue: 1
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: GetPackageInfo ReturnValue: 1
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: GetPackageInfo ReturnValue: 1
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: GetPackageInfo ReturnValue: 1
LogPlayLevel: GetPackageInfo ReturnValue: com.duckjohnn.test
LogPlayLevel: Running: C:\Users\eetul\AppData\Local\Android\Sdk\platform-tools\adb.exe -s R58R72H3CGP uninstall com.duckjohnn.test
LogPlayLevel:   Failure [DELETE_FAILED_INTERNAL_ERROR]
LogPlayLevel: Took 0,2000201s to run adb.exe, ExitCode=1
LogPlayLevel: Running: C:\Users\eetul\AppData\Local\Android\Sdk\platform-tools\adb.exe -s R58R72H3CGP install "C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Binaries\Android\M_Multiplayer-arm64.apk"
LogPlayLevel:   adb: failed to install C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Binaries\Android\M_Multiplayer-arm64.apk: Failure [INSTALL_PARSE_FAILED_MANIFEST_MALFORMED: Failed parse during installPackageLI: /data/app/vmdl612486843.tmp/base.apk (at Binary XML file line #55): com.epicgames.ue4.SplashActivity: Targeting S+ (version 31 and above) requires
 that an explicit value for android:exported be defined when intent filters are present]
LogPlayLevel:   Performing Streamed Install
LogPlayLevel: Took 24,9680545s to run adb.exe, ExitCode=1
LogPlayLevel: Error: ERROR: Installation of apk 'C:\PELIPROJEKTIT\M_Multiplayer\M_Multiplayer\Binaries\Android\M_Multiplayer-arm64.apk' failed: [INSTALL_PARSE_FAILED_MANIFEST_MALFORMED: Failed parse during installPackageLI: /data/app/vmdl612486843.tmp/base.apk (at Binary XML file line #55): com.epicgames.ue4.SplashActivity: Targeting S+ (version 31 and above
) requires that an explicit value for android:exported be defined when intent filters are present]
LogPlayLevel:        Performing Streamed Install
LogPlayLevel:        (see C:\Users\eetul\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=35 (Error_AppInstallFailed)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 109.790365
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Launch failed! Failed to Install app

I tried both in a completely blank new project and default “3rd Person” map, but the same errors happends…

I also recently noticed that even though I didn’t do anything, the project started building shaders automaticly, but that gets stuck too…

Do not use Launch on Device, for some reason doesnt work. Just package it and run the created Install.bat.
Also for API level 33 is not gonna work.
I made a little patch to be able to compile API level 33 for moderns phones and to use ndk r25b with Unreal 4.27.2 and some others little issues.
I will leave it here in case you wanna try it. Just overwrite the engine folder and you are done.
UBT4.27_Patch_Android_25_NDK_API_Level_33.rar (1.1 MB)