Launching and simulating physics for multiple actors within sphere overlap

brand new here and I wanted to stray from the tutorial, I’m trying to make an AOE attack that launches and ragdolls actors within the effect, but It seems that I cant launch and ragdoll multiple actors at a time. When I’m only able to launch non player actors, it will only simulate the physics for one actor within the AOE. Or when I am able to ragdoll all actors It doesn’t launch any actors. Is something wrong with my for each loop?

I’ve discovered running the execute line straight from launch character to simulate physics will sim physics for all actors but not launch them.

SOLVED

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