Launcher Crash

I installed the unreal, when I opened the Epic Games Launcher happened this:

EpicGamesLauncher.log:

Log file open, 10/08/17 15:42:24
LogWindows: LoadLibraryWithSearchPaths failed for file aqProf.dll. GetLastError=126
LogWindows: FileExists returned 0 for Module aqProf.dll
LogWindows: 	../../../Portal/Binaries/Win64
LogWindows: LoadLibraryWithSearchPaths failed for file VSPerf140.dll. GetLastError=126
LogWindows: FileExists returned 0 for Module VSPerf140.dll
LogWindows: 	../../../Portal/Binaries/Win64
LogWindows: LoadLibraryWithSearchPaths failed for file VtuneApi.dll. GetLastError=126
LogWindows: FileExists returned 0 for Module VtuneApi.dll
LogWindows: 	../../../Portal/Binaries/Win64
LogWindows: LoadLibraryWithSearchPaths failed for file VtuneApi32e.dll. GetLastError=126
LogWindows: FileExists returned 0 for Module VtuneApi32e.dll
LogWindows: 	../../../Portal/Binaries/Win64
AppSettings: Version: 6.5.0-3674058+++Portal+Release-Live
AppSettings: CommandLine: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\..\..\..\Portal\Binaries\Win64\EpicGamesLauncher.exe" 
AppSettings: RunningCommandlet: false
AppSettings: ForwardMessage: false
AppSettings: ForcedRestart: false
AppSettings: bAllowMultipleInstances: false
AppSettings: bBootstrap: false
AppSettings: bSilent: false
AppSettings: bForceDeprecated: false
AppSettings: bDoesCompiledPlatformMatch: true
AppSettings: bIsUnattended: false
AppSettings: bAllowFullAppTesting: false
AppSettings: bIsExecutingAutomation: false
AppSettings: Mode: default
LogInit: WinPlatform: User is admin: true
LogInit: WinPlatform: Process ran as admin: false
LogInit: WinPlatform: Process is elevated: false
LogInit: WinPlatform: Process integrity level: Medium
LogInit: WinPlatform: Running 64bit App: true
LogInit: WinPlatform: Running 64bit OS: true
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(41183425) SRandInit(41183425).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin MessagingDebugger
LogPluginManager: Mounting plugin UdpMessaging
LogInit: Build: 6.5.0-3674058+++Portal+Release-Live
LogInit: Engine Version: 4.18.0-3674058+++Portal+Release-Live
LogInit: Compatible Engine Version: 4.18.0-3674058+++Portal+Release-Live
LogInit: Net CL: 3674058
LogInit: Compiled (64-bit): Sep 30 2017 09:12:53
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++Portal+Release-Live
LogInit: Command line: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\..\..\..\Portal\Binaries\Win64\EpicGamesLauncher.exe"  -SaveToUserDir -Messaging
LogInit: Base directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.10.08-18.42.25:053][  0]LogInit: Computer: DESKTOP-0ULK73N
[2017.10.08-18.42.25:053][  0]LogInit: User: DAVI
[2017.10.08-18.42.25:053][  0]LogInit: CPU Page size=4096, Cores=4
[2017.10.08-18.42.25:053][  0]LogInit: High frequency timer resolution =3.117792 MHz
[2017.10.08-18.42.25:053][  0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2017.10.08-18.42.25:053][  0]LogMemory: Platform Memory Stats for Windows
[2017.10.08-18.42.25:053][  0]LogMemory: Process Physical Memory: 30.39 MB used, 30.39 MB peak
[2017.10.08-18.42.25:053][  0]LogMemory: Process Virtual Memory: 53.88 MB used, 53.88 MB peak
[2017.10.08-18.42.25:053][  0]LogMemory: Physical Memory: 4318.40 MB used,  3763.88 MB free, 8082.28 MB total
[2017.10.08-18.42.25:053][  0]LogMemory: Virtual Memory: 258.13 MB used,  3763.88 MB free, 134217728.00 MB total
[2017.10.08-18.42.25:119][  0]LogAssetRegistry: FAssetRegistry took 0.0082 seconds to start up
[2017.10.08-18.42.25:119][  0]LogUObjectArray: 211 objects as part of root set at end of initial load.
[2017.10.08-18.42.25:119][  0]LogUObjectAllocator: 35840 out of 0 bytes used by permanent object pool.
[2017.10.08-18.42.25:119][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.10.08-18.42.25:119][  0]LogInit: Using OS detected language (pt-BR).
[2017.10.08-18.42.25:119][  0]LogInit: Using OS detected locale (pt-BR).
[2017.10.08-18.42.25:455][  0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 2 prioritized culture(s) in 0.000106 seconds
[2017.10.08-18.42.25:501][  0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
[2017.10.08-18.42.25:577][  0]LogInit: Using libcurl 7.47.1
[2017.10.08-18.42.25:577][  0]LogInit:  - built for x86_64-pc-win32
[2017.10.08-18.42.25:577][  0]LogInit:  - supports SSL with OpenSSL/1.0.2g
[2017.10.08-18.42.25:577][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
[2017.10.08-18.42.25:577][  0]LogInit:  - other features:
[2017.10.08-18.42.25:577][  0]LogInit:      CURL_VERSION_SSL
[2017.10.08-18.42.25:577][  0]LogInit:      CURL_VERSION_LIBZ
[2017.10.08-18.42.25:577][  0]LogInit:      CURL_VERSION_IPV6
[2017.10.08-18.42.25:577][  0]LogInit:      CURL_VERSION_ASYNCHDNS
[2017.10.08-18.42.25:577][  0]LogInit:      CURL_VERSION_LARGEFILE
[2017.10.08-18.42.25:577][  0]LogInit:      CURL_VERSION_IDN
[2017.10.08-18.42.25:582][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2017.10.08-18.42.25:582][  0]LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
[2017.10.08-18.42.25:582][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2017.10.08-18.42.25:582][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2017.10.08-18.42.25:582][  0]LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
[2017.10.08-18.42.25:788][  0]LogWindows: LoadLibraryWithSearchPaths failed for file ../../../Engine/Binaries/ThirdParty/CEF3/Win64/libcef.dll. GetLastError=193
[2017.10.08-18.42.25:788][  0]LogCEF3Utils: Error: Failed to get CEF3 DLL handle for ../../../Engine/Binaries/ThirdParty/CEF3/Win64/libcef.dll: A operação foi concluída com êxito. (0)
  • Windows 10 : 64 Bits.