Launch to iOS Device Fails


I’m trying to launch a level for the first time on my iOS device. The level is the base third person example map.

However when I launch to my iOS device, the deployment fails and gives this error.

LogPlayLevel: Error: ERROR: Command failed (Result:-532462766): C:\Program Files\Epic Games\UE_4.22\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa “C:\Users\meers\Documents\Unreal Projects\Camp Fireflies\Binaries\IOS\CF_iOS.ipa” -device All_iOS_On_LATE-2018-GAMIN -additionalcommandline "-SessionId=8206CF2C47E4F742DCCDDD9086C414E2 -SessionOwner=
“meers” -SessionName=“Launch On Device” ". See logfile for details: 'DeploymentServer-2019.10.12-17.31.05.txt’

I’m not sure what it means because I’ve followed the iOS Provisioning and the iOS Quick Start guides and set everything up correctly.

Can someone please tell me why I’m getting this error?

(I’ve followed the path that’s in the error but I can’t seem to find an issue)