Launch to Android Fails Every Time Same Error

WOW, so after over a year and hours wasted, it was A SPACE that caused the problem! I cannot believe it, I should’ve thought of that cause spaces usually ruin things but its just so miniscule I didn’t realize. It is working right now, it’s currently finished the 'Launching on “--------” step of launching and the game is on my phone screen currently so It’s working now. THANKS. I’ll still go through what I did though, first I changed the path to one without spaces then I tried it without changing the environment variables and It went past where it was messing up last time and then had another error of something about ‘Apache-ANT’ and a line above the error it said something like 'problem with target version ‘Android-19’, but I was trying to launch it as 23 or 24 so then I went and changed all the environment variables and I got that exact same error, so I don’t know that I actually had to change them. After I tried a few different configs and still kept getting that same new error I finally tried setting the NDK to android-19 since that’s what it said, and that’s where I’m at now with the game on my phone screen, finishing up (been going for 1 hour 30 min so far). I don’t understand why it has to be on android-19 though… my Phone is Android version 7.1.1 so Android N or api 24. And I read somewhere I think from inside the engine itself, it said using ue4.17 required no less than android-23 so why does it work on 19? idk, but its working so yay! But I can’t thank you enough for such the simple problem! Thank you thank you thank you