This question is loosely game related. I have an idea for a piece of game launcher software. Real basically, it would launch games stored on my computer.
I had the thought that I could actually make this launcher in the Unreal Engine. I did a little searching, and it doesn’t look like there’s a way to tell unreal to launch a program. Effectively, I’m wondering if there’s a way to tell it to run a command as if it had been typed into the windows ‘run’ (start search) menu or the Command Prompt.
Using C++. Blueprints or Otherwise, is there a way to do this? I don’t necessarily need the full solution, just some hope and a direction to run
Thanks!
Luke