Launch on All_iOS_On_Machine error

OK. I forced a rebuild on the server and packager and it is working!!! Thank you

Ya, that is the error you would get before the change above. In iTunes 12, they changed how they set up the delegate callbacks to run on the main thread instead of creating their own thread for it in iTunes 11, so the delegate isn’t getting called in your current version.

-Pete

Glad it works. Unfortunately this fix will not be in the next point release. I’ll hopefully get it in to the next one after that.

-Pete