Hi all,
Is there a way to launch the Unreal Python interpreter via the command line and return the handler of the interpreter to the user?
I know there is a Commandlet that works like this:
UnrealEditor-Cmd.exe "C:\projects\MyProject.uproject" -run=pythonscript -script="c:\\my_script.py"
However, according to the documentation here it shuts down the editor immediately after running the script.
I want something more like mayapy
where you can run the interpreter interactively.