Launch game and packing

I have a lot of assets but dont use everything in the game. When I will creat and pack inte projeck for launch it will pack everything I don´t use in the game. Is there any way to fix it? Its just a friend how wants to test my game.


Did you Google at all for an answer?

There’s several ways to handle it.

The project settings allow you to specify a wide range of things, from maps to parse and include to specific asset lists.

General rule of thumb:
It’s better to specify what to include rather than what to exclude.

The packaging process will take your choices into account.