I can’t launch my app on my iPhone 7. Everything was working fine on my iOS launch until yesterday. I’m not sure why but I keep on getting the same error. I tried creating a new app id and a new mobile provision.
LogPlayLevel: DeploymentServer: [DD] ... Error: Failed to connect to bundle 'com.mygame.'
LogPlayLevel: env: 2 DTDeviceKitBase 0x000000011a21f441 -[DTDKMobileDeviceToken mountDeveloperDiskImage:withError:] + 782
LogPlayLevel: env: 3 DTDeviceKitBase 0x000000011a21fcf8 -[DTDKMobileDeviceToken mountDeveloperDiskImageWithError:] + 488
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: CodeSign Failed
LogPlayLevel: RunUAT ERROR: AutomationTool was unable to run successfully.
PackagingResults: Error: Launch failed! Failed to Code Sign
I tried installing the latest xcode (9).
I’m using a MacBook Pro.
I have UE4 4.17.2.
I’m uploading my output log here.
I’m also uploading a screen shot of the iOS settings.